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Thick Black Fog

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Hai...
This dosnt realy fit into any of the forums but here goes:
Im Trying to make thick black fog that covors the whole map. Leaving only a small radius around units and buildings. The Fog should be 100% Black, SO you cant see the terraign underneath. And once a unit leaves an area, the fog should (re)cover that area.
A few Maps like "Zombie Escape" have what im taliking about.
Thx,
jake
 
You use this:

  • Custom script: call SetDayNightModels("","")
And add a light source on the unit.

According to Bob27 anyways.

Seems to work:
 

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