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The Renegades of Shiverwood - Testers Needed!

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The Renegades of Shiverwood
by Naro (PumpkinPirate @ Northrend / Azeroth)

Current Stage
Development

Category
Roleplaying / Arena

Background Story
A long time ago, 3 little villages on the edge of Shiverwood Forest lived in peace.
But on one day, one of the 3 villages was struck by a sinister force that wiped out the entire population.
While blaming the other, the government saw no other solution than to abandon the 2 remaining villages, in the hope they might slaughter each other.

40 Years of fighting passed, and the villagers ran thin in numbers.
Their only solution was to call for mercenaries to aid them.

No one knows how many heroes fought and died in the Shiverwood Forest, but everyone knows that the villages of Shiverwood hunger for more.

Objectives
In The Renegades of Shiverwood, your main objective is to defeat the opposing team.
This can be done in several ways, from killing each other off until the last hero stands to killing a statue in the middle of your opposing team's village.

Features
On first final version:
- 9 Custom Heroes
All with different abilities that range from summoning units to tearing waves of enemies apart.

- Approximately 50 Items
Some are purchasable, but most have to be found in the field!

- 4 Bosses
Each on every corner of the map, with their own strength and weaknesses and with their own Unique Item!

- 10 Quests
Ranging from finding needles in haystacks to murdering certain creatures, gain your experience at a faster rate!

- 6 Game Modes
Either play a normal style arena with kill limit, be the last hero standing, defend a statue or kill the opposing team's king!

Screenshots
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The Renegades of Shiverwood comes near it's planned 0.01 stage.
This means I want to start testing the map to get feedback and possible hero fixes.

Note that the test stages will not hold all the heroes when we start, nor will it contain all the quests and modes (They'll be added along the way).

If you are interested in testing, post a reply here!

I need to know whether you are a Garena or Battle.net player, and what your timezone is.

---------------
Testers are allowed to design their own weapon which I will add to the game!
(Besides the usual name-placing in Quest Log)
 
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