Moderator
M
Moderator
08:28, 19th Aug 2014
Orcnet:
Orcnet:
[img]http://www.hiveworkshop.com/forums/members/194715-albums6441-picture75028.png[/img]
What caught me about this map is how the starter bases are open wide to possible attacks and less trees means lesser defense which gives in a deep tone of competition which is a boost for game play either against a 2 man team or free for all, I was expecting a stronger creep camp on the middle to gain big exp points for my hero/es and get gold and items but since the concept is more of a tavern I guess its considerable.
Terrain is open wide and the idea of shallow waters on a outland theme is somehow unique and well made, but the idea of archways on trees seems to be not natural, maybe remove it or add rocks on each ends of the archway, in short I had no much problems with the terrain.
Overall map can be approved and acceptable.