The reconquest quest

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nhatthinh

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nhatthinh

Hi all,

Please suggest me how to pass the mission namely "The reconquest"
Thanks

Support Sergeant Gaspode against the undead
Report back to Corporal Finley
 
What do you mean? all you do in this quest is defending against upcoming waves arm by arm with defenders.
Gaspode can't die.

Have fun.
 
What do you mean? all you do in this quest is defending against upcoming waves arm by arm with defenders.
Gaspode can't die.

Have fun.

There are a lot of monsters. How can I skill them? My team has only three people. Can you suggest me a good tactic?

Thanks
 
We just tried with crusader, necromancer, bishop, berserker and a druid.

Fail. 1.1f made it really hard since bol doesn't do any damage to undead now and gaspode dies really fast since archers focus on him.

I don't know if Zwiebelchen will read this but was there a capacity restriction for D3 earlier? I never noticed that, we couldn't get another guy to help us in the ports so our assassin didn't parcipate.
 
Dungeons are limited to a party of 5 with the exception of D1. This has been the case for a while now. It is because dungeons are designed to be ran by a party of 5 no more no less, and that is how they are intended to be balanced. 1.1f just made the balancing better. A party of three shouldn't be able to do a dungeon designed for 5.
 
Has anyone here reported doing it after the update? I was on that team Past is talking about and trust me we could take it to the 6th raid at the most, maybe with 2 bishops and 2 mages it'd be possible...
 
But then again this is not fair, i mean, sins and hunters are most likely to be left behind the D3 questing, they're arent very "supportive" teamwise, all you need is a single tanker too, the game leaves it too much for the mages and a tanker to get the job done.. Maybe the new D4 can compensate some of that
 
But then again this is not fair, i mean, sins and hunters are most likely to be left behind the D3 questing, they're arent very "supportive" teamwise, all you need is a single tanker too, the game leaves it too much for the mages and a tanker to get the job done.. Maybe the new D4 can compensate some of that
There is a bug with D3 anyway that prevents players in 1.1f from finishing the event. The boss spawns but doesnt move across the bridge.
I will upload a fixed version now.

EDIT: In case Hive would let me upload ...
 
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