- Joined
- Jul 15, 2013
- Messages
- 36
I am planning on working on a massive scale, RPG map called "The Realm of Arcadia".
I need ideas for mobs, bosses, events, quests, and levels.
If you have any ideas, please let me know. Credit will be given if your idea is used.
Also, is the name any good or should I use a different one?
EDIT1:
For the RPG, it will be set in around 700 AD, where medieval warfare and magick was common. I have a base template for majority of lightly forested areas, but I want diversity of regions. I'm thinking of a story about the land being endangered by a dark force and a group of Heroes must save the land and defeat the Dark Lord. I have the end all set, but I have no clue what to do about what kind of terrain I should put in, what mobs should be present, and what bosses should appear along the way. I also need ideas for village names in the fictional, Germanic land of Arcadia. I have a few certain ideas for bosses, but I'm not sure.
For the Dark Lord, I'm thinking he should be a Lich-Borne Gladiator with both Magickal and Physical superiority.
For the rest of the bosses, I need evil forces that correspond with the mobs preceding him/her (i.e, Goblin King after a few regions of Goblins)
Mobs will respawn, loot will be nonexistent but coins will be plentiful for shopping sprees.
I need some more base ideas on what to implement and, mainly, what Heroes should be able to be chosen and the terrains. I'm hoping for at least 8 Heroes and a nice, diverse landscape. Arcadia is a fictional land; any suggested ideas do not require any logic whatsoever.
I need ideas for mobs, bosses, events, quests, and levels.
If you have any ideas, please let me know. Credit will be given if your idea is used.
Also, is the name any good or should I use a different one?
EDIT1:
For the RPG, it will be set in around 700 AD, where medieval warfare and magick was common. I have a base template for majority of lightly forested areas, but I want diversity of regions. I'm thinking of a story about the land being endangered by a dark force and a group of Heroes must save the land and defeat the Dark Lord. I have the end all set, but I have no clue what to do about what kind of terrain I should put in, what mobs should be present, and what bosses should appear along the way. I also need ideas for village names in the fictional, Germanic land of Arcadia. I have a few certain ideas for bosses, but I'm not sure.
For the Dark Lord, I'm thinking he should be a Lich-Borne Gladiator with both Magickal and Physical superiority.
For the rest of the bosses, I need evil forces that correspond with the mobs preceding him/her (i.e, Goblin King after a few regions of Goblins)
Mobs will respawn, loot will be nonexistent but coins will be plentiful for shopping sprees.
I need some more base ideas on what to implement and, mainly, what Heroes should be able to be chosen and the terrains. I'm hoping for at least 8 Heroes and a nice, diverse landscape. Arcadia is a fictional land; any suggested ideas do not require any logic whatsoever.
Last edited: