- Joined
- Feb 2, 2006
- Messages
- 1,595
Areas: graphics, balancing
Contact: by PM or to [email protected]
Graphics:
We want you to create various real texture doodads and weapons (real texture attachments) with a cool dark ages look.
Additionally, you could help us to improve some existing model stuff or to create new variations of it.
Balancing:
We want you to design cool spells and balancing systems (without coding, only theoretical stuff) for our 6 players map which is also playable with less than 6 human or computer-controlled players.
You should have some experience on playing challenging PvE maps (especially RPGs) and what's annoying to people.
Furthermore, you should be able to calculate suitable attributes for units, characters, spells etc. considering their number and variations.
Details:
"The Power of Fire" is a multiplayer role play game modificaton for Warcraft 3 The Frozen Throne of which development has gone since 2007 up to now. Modification means in this case that we're using our own data archive which allows us to evade the 4 or 8 MB limit for network games.
Therefore we have nearly unlimited possibilities about files like models or textures. "The Power of Fire" will be released with one single map in its first version which is laid out for 6 human players. Map systems are using the ASL (Advanced Script Library) as their core systems. ASL has been developed by me using vJass since 2008 and provides many core structures and systems for RPG maps.
The map contains role play games typical elements:
* characters could reach level 25
* 9 different character classes each with 15 different abilities (12 normals with 5 levels, 1 default and 2 ultimates for level 12 and level 25)
* shared creep experience and gold drops (custom system, even if you're away from your allies you'll get it)
* creeps do respawn after some time
* grimoire implemented as Warcraft 3 dialog which allows you to choose your favourite spells (4 spells can be shown without using the spell book button)
* capitalizable third person camera view (by using this system)
* talks with NPCs using Warcraft 3 dialogs (possibly composed)
* NPCs with routines
* video sequences which illustrate the linear game story
* different quests for the character group and each single character
* revival system with capitalizable shrines
* landscape with real texture models (mainly from Born2Modificate's model packages)
* exclusive custom icons and models from Hive Workshop and Wc3C.net (particularly high quality stuff)
* equipment system with 5 different equipment slots (equipment items are shown as unit's attachment)
* rucksack system with 32*4 slots (customizable)
* storyline integrated PvP mode with two computer-controlled groups (AOS like)
* arena where you can fight against NPCs
* exciting storyline
Note that "The Power of Fire" or "Die Macht des Feuers" is a German project which WILL DEFINITELY BE TRANSLATED INTO ENGLISH and maybe some other languages. Besides please do also consider that I am very experienced and this project is very professional by now.
If you're interested in contribution and are not skilled in any of the requested areas you're free to contact me. Maybe we'll find something else where you're able to help.
There are just some screen shots of the old map and I won't make the latest ones public until the release.
ASL repository:
https://gitorious.org/advanced-script-library
Web Log:
http://diemachtdesfeuers.wordpress.com/
Contact: by PM or to [email protected]
Graphics:
We want you to create various real texture doodads and weapons (real texture attachments) with a cool dark ages look.
Additionally, you could help us to improve some existing model stuff or to create new variations of it.
Balancing:
We want you to design cool spells and balancing systems (without coding, only theoretical stuff) for our 6 players map which is also playable with less than 6 human or computer-controlled players.
You should have some experience on playing challenging PvE maps (especially RPGs) and what's annoying to people.
Furthermore, you should be able to calculate suitable attributes for units, characters, spells etc. considering their number and variations.
Details:
"The Power of Fire" is a multiplayer role play game modificaton for Warcraft 3 The Frozen Throne of which development has gone since 2007 up to now. Modification means in this case that we're using our own data archive which allows us to evade the 4 or 8 MB limit for network games.
Therefore we have nearly unlimited possibilities about files like models or textures. "The Power of Fire" will be released with one single map in its first version which is laid out for 6 human players. Map systems are using the ASL (Advanced Script Library) as their core systems. ASL has been developed by me using vJass since 2008 and provides many core structures and systems for RPG maps.
The map contains role play games typical elements:
* characters could reach level 25
* 9 different character classes each with 15 different abilities (12 normals with 5 levels, 1 default and 2 ultimates for level 12 and level 25)
* shared creep experience and gold drops (custom system, even if you're away from your allies you'll get it)
* creeps do respawn after some time
* grimoire implemented as Warcraft 3 dialog which allows you to choose your favourite spells (4 spells can be shown without using the spell book button)
* capitalizable third person camera view (by using this system)
* talks with NPCs using Warcraft 3 dialogs (possibly composed)
* NPCs with routines
* video sequences which illustrate the linear game story
* different quests for the character group and each single character
* revival system with capitalizable shrines
* landscape with real texture models (mainly from Born2Modificate's model packages)
* exclusive custom icons and models from Hive Workshop and Wc3C.net (particularly high quality stuff)
* equipment system with 5 different equipment slots (equipment items are shown as unit's attachment)
* rucksack system with 32*4 slots (customizable)
* storyline integrated PvP mode with two computer-controlled groups (AOS like)
* arena where you can fight against NPCs
* exciting storyline
Note that "The Power of Fire" or "Die Macht des Feuers" is a German project which WILL DEFINITELY BE TRANSLATED INTO ENGLISH and maybe some other languages. Besides please do also consider that I am very experienced and this project is very professional by now.
If you're interested in contribution and are not skilled in any of the requested areas you're free to contact me. Maybe we'll find something else where you're able to help.
There are just some screen shots of the old map and I won't make the latest ones public until the release.
ASL repository:
https://gitorious.org/advanced-script-library
Web Log:
http://diemachtdesfeuers.wordpress.com/
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