- Joined
- Feb 2, 2006
- Messages
- 1,578
Here are some screenshots
and here is a video.
What we want you to do:
We have a huge list of models which are required for spells and the storyline. Unfortunately, our only 3D artist left our team a long time ago. Although we use medieval realtexture models (like Born's) for our doodads we need models for spells, creatures and weapons as well.
Every single model will help us to improve our mod which means we really really appreciate all help!
Contact: by PM or to [email protected]
The Power of Fire/Die Macht des Feuers
Details:
"The Power of Fire" is a multiplayer role play game modificaton for Warcraft III: The Frozen Throne of which development has gone since 2007 up to now. Modification means in this case that we're using our own data archive which allows us to evade the 4 or 8 MB limit for network games.
Therefore we have nearly unlimited possibilities about files like models or textures. "The Power of Fire" will be released with one single map in its first version which is laid out for 6 human players. Map systems are using the ASL (Advanced Script Library) as their core systems. ASL has been developed by me using vJass since 2008 and provides many core structures and systems for RPG maps.
The map contains role play games typical elements:
* characters could reach level 25
* 9 different character classes each with 15 different abilities (12 normals with 5 levels, 1 default and 2 ultimates for level 12 and level 25)
* shared creep experience and gold drops (custom system, even if you're away from your allies you'll get it)
* creeps do respawn after some time
* grimoire usable during battles which allows you to choose your favourite spells (4 spells can be shown without using the spell book button) and has a limit of 15 different skillable spells
* optional third person camera view (by using this system)
* talks with NPCs using Warcraft III dialogs (possibly composed)
* NPCs with routines
* video sequences which illustrate the linear game story
* different quests for the character group and each single character
* revival system with capitalizable shrines
* landscape with real texture models (mainly from Born2Modificate's model packages)
* exclusive custom icons and models from Hive Workshop and Wc3C.net (particularly high quality stuff)
* equipment system with 5 different equipment slots (equipment items are shown as unit's attachment)
* bagpack system with 32*4 slots which can easily be used during battles (customizable)
* storyline integrated PvP mode with two computer-controlled groups (AOS like)
* arena where you can fight against NPCs
* exciting storyline
Note that "The Power of Fire" or "Die Macht des Feuers" is a German project which WILL DEFINITELY BE TRANSLATED INTO ENGLISH and maybe some other languages. Besides please do also consider that I am very experienced with vJass and Warcraft III modding and that this project is very professional by now.
Progress:
The story is finished (including NPCs, dialogs, quests etc.). There are still some video sequences which has to be finished but the main reason for not having finished this project yet is the huge lack of models and icons since we're using stuff with much better quality than the original Warcraft III has.
Many code systems do already work in game but there are still some bugs to be fixed.
ASL repository:
https://gitorious.org/advanced-script-library
The Power of Fire repository:
https://gitorious.org/dmdf
Web Log:
http://diemachtdesfeuers.wordpress.com/
and here is a video.
What we want you to do:
We have a huge list of models which are required for spells and the storyline. Unfortunately, our only 3D artist left our team a long time ago. Although we use medieval realtexture models (like Born's) for our doodads we need models for spells, creatures and weapons as well.
Every single model will help us to improve our mod which means we really really appreciate all help!
Contact: by PM or to [email protected]
The Power of Fire/Die Macht des Feuers
Details:
"The Power of Fire" is a multiplayer role play game modificaton for Warcraft III: The Frozen Throne of which development has gone since 2007 up to now. Modification means in this case that we're using our own data archive which allows us to evade the 4 or 8 MB limit for network games.
Therefore we have nearly unlimited possibilities about files like models or textures. "The Power of Fire" will be released with one single map in its first version which is laid out for 6 human players. Map systems are using the ASL (Advanced Script Library) as their core systems. ASL has been developed by me using vJass since 2008 and provides many core structures and systems for RPG maps.
The map contains role play games typical elements:
* characters could reach level 25
* 9 different character classes each with 15 different abilities (12 normals with 5 levels, 1 default and 2 ultimates for level 12 and level 25)
* shared creep experience and gold drops (custom system, even if you're away from your allies you'll get it)
* creeps do respawn after some time
* grimoire usable during battles which allows you to choose your favourite spells (4 spells can be shown without using the spell book button) and has a limit of 15 different skillable spells
* optional third person camera view (by using this system)
* talks with NPCs using Warcraft III dialogs (possibly composed)
* NPCs with routines
* video sequences which illustrate the linear game story
* different quests for the character group and each single character
* revival system with capitalizable shrines
* landscape with real texture models (mainly from Born2Modificate's model packages)
* exclusive custom icons and models from Hive Workshop and Wc3C.net (particularly high quality stuff)
* equipment system with 5 different equipment slots (equipment items are shown as unit's attachment)
* bagpack system with 32*4 slots which can easily be used during battles (customizable)
* storyline integrated PvP mode with two computer-controlled groups (AOS like)
* arena where you can fight against NPCs
* exciting storyline
Note that "The Power of Fire" or "Die Macht des Feuers" is a German project which WILL DEFINITELY BE TRANSLATED INTO ENGLISH and maybe some other languages. Besides please do also consider that I am very experienced with vJass and Warcraft III modding and that this project is very professional by now.
Progress:
The story is finished (including NPCs, dialogs, quests etc.). There are still some video sequences which has to be finished but the main reason for not having finished this project yet is the huge lack of models and icons since we're using stuff with much better quality than the original Warcraft III has.
Many code systems do already work in game but there are still some bugs to be fixed.
ASL repository:
https://gitorious.org/advanced-script-library
The Power of Fire repository:
https://gitorious.org/dmdf
Web Log:
http://diemachtdesfeuers.wordpress.com/
Last edited: