The model.. ideas?

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So hey people, I decided to try modeling!
This is my first model, (made some scrap before but that was not close to anything)
And I need some ideas for the head and hands. This isnt actuallly a wc3 model (sure too many polys) but feel free to give suggestions on how to make it look cooler. Head is supposed to be like right under the ponytail thingie.

Half the thing is 346 polys so the whole is 692 polys, dont know about the other stuff.





Edit: Well I came up with some ideas made the hands and head (one canon hand other with claws) and the head is supposed to be like an eye. Made the skeleton, now just to rigg it or whatevere you call it.

And I have found out that.... ''attaching'' each vertex to a bone is hardest part.
 

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hey for a first model it looks really great...did u want it to be that fat or its a mistake?
For the head do you mean helm or like a real face?
 
He is supposed to be that fat, many years of terrorizing people has given him some back problems too.
And the head is not actually a head. The chunk that sticks out from its throat is supposed to be like an eye, and there is a container that is holding it.
And if anyone could find me a good tutorial on how to uvw map, that would be nice.
 
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