- Joined
- Mar 13, 2008
- Messages
- 228
So hey people, I decided to try modeling!
This is my first model, (made some scrap before but that was not close to anything)
And I need some ideas for the head and hands. This isnt actuallly a wc3 model (sure too many polys) but feel free to give suggestions on how to make it look cooler. Head is supposed to be like right under the ponytail thingie.
Half the thing is 346 polys so the whole is 692 polys, dont know about the other stuff.
Edit: Well I came up with some ideas made the hands and head (one canon hand other with claws) and the head is supposed to be like an eye. Made the skeleton, now just to rigg it or whatevere you call it.
And I have found out that.... ''attaching'' each vertex to a bone is hardest part.
This is my first model, (made some scrap before but that was not close to anything)
And I need some ideas for the head and hands. This isnt actuallly a wc3 model (sure too many polys) but feel free to give suggestions on how to make it look cooler. Head is supposed to be like right under the ponytail thingie.
Half the thing is 346 polys so the whole is 692 polys, dont know about the other stuff.
Edit: Well I came up with some ideas made the hands and head (one canon hand other with claws) and the head is supposed to be like an eye. Made the skeleton, now just to rigg it or whatevere you call it.
And I have found out that.... ''attaching'' each vertex to a bone is hardest part.
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