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- Sep 19, 2011
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- 2,126
Oh fucking hell yeah this is epic. Why no one thought of this before? The animations line up perfectly. Sick model\5, pls do more
(13 ratings)
Oh fucking hell yeah this is epic. Why no one thought of this before? The animations line up perfectly. Sick model\5, pls do more
Casper, why you don't use this Frostmourne from the most uploaded Lich King. I just thought it would look better that way ... : Frostmourne
Never mind, it's so good![]()
nobody thinking of making lich king freed from his ice prison. this one is fucking cool idea. great job
Fuck yea! I like your lore man! Gimme more of them!
Basing it with the Revenant is very good, the soul glows fit bloody well with the armor,
Though that frost below him seems to collide with the glows for attention, yeah I don't mind.
I would love to give this a 5/5
a revenant Lich King is a helluva better idea o . o coolio on that one
The best models will always be those who have textures in-game.
It's a very original idea, in addition, it can be optimized, because it has the spectrum's animations.
Great job! 5/5![]()
An AU where Arthas fails to reach Ner'zhul and the latter says fuck it, I'll do it myself.
Reviewer's verdict:
Ok, upon further inspection I can assure everyone that model works perfectly fine. All attachment points and animations are there and filesize is nice. There already was a model of Ner'Zul's animated armor. It was made with Paladin's animations and I like this one more because this animation set is way more fitting.
However I don't think that I would like to rate it anything other than 3 stars at the moment. Yep, it's a good model, a pretty simple and successful edit but there is still a room for improvements. First and foremost - particle effects. They are.. Kinda uninspired. I myself prefer making effects to making meshes, so i might be way too critical about it, but those clouds and purple darkness things just look messy and generic. I'd even say that the model would be better off without them coz right now they are just not worth spamming player's eye with so much going on on the screen. I would suggest you to rethink particle effects and try putting more thought into them. Imagine this guy fully buffed: with auras, orb effects, bloodlust and other shit. And now imagine a player desperately trying to visually address the effects on this model. And they also kinda stack up with his team-glow which makes it even messier. If effects were at least cool.
Also keep in mind that in WC3 undead dissipate animations don't have hero's body lifted up. It would also make more sense here like if *the evil spirit leaves the armor* or something.
P.S. I will get to the orc version later. That model is still a blast of creativity and neat execution.
I would prefer it to have less particles, and to see a version with no weapons, just other anims for spells, since Ner'Zhul is more of a shaman/warlock than a warrior. He was a Shaman after all.
What happens to a mage/shaman when his Mana is 0 or all his skills are on CD?
As in description the purple and black fogs were up to Death and Decay, maybe the Frostmourne particles could be activated in attack animations, hints please. And yeah, I forgot that undead heroes does not levitate in Dissipate Animation, only Lich and Dreadlord dissapears in Death Animation.
Again, Model Edition is my strong point, and about my orcish version just put it in the Simple Section, I dont know how to upgrade the model.
Furthermore thanks for the Approval!
Hell yeah, this is amazing, well done. Easily a 5/5
I really like what you did here; if there was ever going to be a faithful Warcraft 3 incarnation of the Lich King, this would definitely be it. Well, besides the Orcus on his Throne vanilla one Blizzard gave us (obligatory joke, sorry).
Plus I feel bad that I've been using this in my map (Undead King's Guards for the LOTR King of the Dead) and haven't rated it.
5/5, man.