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spells

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Feb 1, 2011
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is impassiple to make timed skill etc. Every 60sec of game time "Lich King" unleashes skil"bla bla bla" Help +rep
 
yes please. i need something like this. Every 40 seconds Deathknight unleashes death coil on attacking unit. etc and when unit is atacked every 40 second he unleashes battleshout.
 
You can use something like this as an example:
  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set SpellsCooldown[1] = 5.00
      • Set MayCast[1] = True
  • Death Coil
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Arthas (Evil)
      • MayCast[1] Equal to True
    • Actions
      • Custom script: call IssueTargetOrder (GetTriggerUnit(), "deathcoil", GetAttacker())
      • Set MayCast[1] = False
      • Countdown Timer - Start GlobalCooldownTimers as a One-shot timer that will expire in SpellsCooldown[1] seconds
  • Cooldown1
    • Events
      • Time - GlobalCooldownTimers expires
    • Conditions
    • Actions
      • Set MayCast[1] = True
"5.00" is the cooldown, change it to 40.00 in your case (it was set for testing reasons).
 

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