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The Last Tavern Hero

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Level 2
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Aug 28, 2004
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14
I have a new idea for the last tavern hero. I was thinking a hero called Goblin Prankster, a goblin who just loves to play jokes. Just try to imagine the tinker without the mechanical backpack and with a ray gun.

His stats would be:

Agiltiy Hero - Ranged
Attack Speed - Average
Movement Speed - Average

He spells would be:

Growth Ray - Causes the enemy unit to grow, slowing it's movement speed. If the unit grows too big, it explodes. If the unit stops being under the effect of the ray, it will slowly shrink back to normal size. Higher level units will take longer to explode (footman will go much faster than a knight). With level increase, the rate of growth will increase. Not useable on heroes or mechanical units. <- Channeling Spell

Shrink Ray - Causes the enemy unit to shrink, decreasing it's armor, health, and movement speed, but increasing it's evasion by 15%. Unlike the growth ray, this will not kill the enemy unit by itself. Higher level will increase the amount of armor, health, and movement speed decreased as well as how small the unit actually looks. <- Instant Cast

Momentary Luck - Increases the goblin prankster's luck, giving him a 30% increase to evasion and 30% greater chance to score a critical strike. As level increases, duration increases. THIS IS NOT A PASSIVE, last 10 seconds for level 1, and 10+ per level. <- Instant Cast

Misfortune - Causes the enemy unit to have misfortune, killing it instantly. It will not effect heroes, air, or creeps above level 5. You might not understand this fully until you see the map which I got this from:= http://www.wc3sear.ch/index.php?p=Spells&ID=896&sid=788d0c4675c9c12c17760be423100185

Note that I do not take credit for Misfortune or Growth Ray ideas, I just think the person who did come up with them is brilliant and should be added to such a hero as described. Please leave behind your thoughts!
 
Level 2
Joined
Aug 28, 2004
Messages
14
There are three major skills that I lack in order to do this: Modeling, skinning, custom scripting/JASS. If I did have these then I wouldn't have posted this thread, I would have just made it and posted the map. So if there's anyone up for the challenge go right ahead.
 
Level 2
Joined
Feb 15, 2005
Messages
14
If someone will do the skin (model) ill do the spells and triggers :)
 
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