what saphiree said.
also, the german community has become very small and most of them would understand english almost as well, but i do this because dotd and lotc had a very complete feeling by having two language versions and i didnt want TLG to be somethign that was left out only because WoW is the current main Blizzard-game and starcraft 2 is around the corner.
and.. it gives me more time to find and kill bugs. I'm not one to create versions 1.1, 1.2, 2.x and so on. when i'm done i really want to be done, which is why i'm currently really pissed that people seem to find new plotstopper bugs in dotd and lotc after so much time.
I'm taking a short break from work until the end of the week. I plan on replaying the campaing at least one more time (probably 2) and fix the bugs. That should be done on Friday at the latest. So it means I'll start translating the campaign into german on the weekend. I find it really hard to estimate how long the translation process will take me because there are fewer missions than in the other campaigns but A LOT more text. it would be cool if I could get 50% done before monday, though I wouldn't count on it. But let's say I do, I may be able to finish this process until August 1st, then I would have to replay the campaign again 2-3 times to kill last bugs and grammar errors, so I would release it in the weekend between August 7th and 9th