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The Cold War is a game of 8 players (4 on each team) controlling a platoon (5 food limit, later more) on an objective to destroy the opposing base. The battlefield is a small area where players will directly send their units to damage the base or retreat to heal. There are diferent types of soldiers. Types: Engineer - Can repair your Supply Factory and Machine Gunners, can set turrets and mines. (Ranged) Armored Infantry - Versatile foot soldier. Has the Defend abilitie. (Mele) Infantry - Highly skilled sharpshooter. (Ranged) Medic - Good support unit, heals yours and your allys soldiers. (Ranged) Sniper - Highly skilled sharpshooter. Has the critical strike and hide abilities. (Ranged) Grenadier - A man whit grenades. Exceptional damage versus buildings, but slow and vulnerable. Has the Ultra Grenade and Acid Grenade abilities. (Ranged) RPG Man - Long-range siege unit. Exceptional damage versus buildings, but like the grenadier...slow and vulnerable. Has the flare abilitie. (Ranged) M1 Abrams - Heavily armored vehicle. Slow, but verry tough. (Small Ranged) Suicide Car - A car filed whit explosives. Has the Kaboom! abilitie. (No Atack) Commando - Skilled Hero, adept at ranged assaults. Can learn Cluster Rockets, Motivate, Critical Strike and Rocketfall. (Ranged) Apache - Fast moving flying machine. Excellent at scouting, and effective against ground units. Note: This unit will fire automaticly when it comes close to an enamy unit. Update: New unit added, small unit fixes, supply comes faster, miner fixes.
The Cold War is a game of 8 players(4 on each team) controlling a platoon (5 food limit) on an objective to destroy the opposing base. The battlefield is a small area where players will directly send their units to damage the base or retreat to heal.
The game is pretty much like footmen frenzy, just a little nerfed and slow paced.
I had tried this map in single player and find it boring. It is due to lack of players. Since there is no custom races, the balancing for units should be okay.
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I found a bug with hotkey of Rockets, hope you do check the rest.
I suggest to allow more terrain work as for a 4v4, the terrain is obviously to small.
I also suggest to increase the starting food limit(Wondering if there is a way, currently, to increase food limit)
Temporary Ratings(2/5)
I think it is unfair to rate it now because I hope for further improvements, the version is still early, may be in time to come, a new and well made RTS. Keep up the perserverance. I will be reviewing it again.
Improve the description, add bold titles, colorize the text, add spaces between each sentence, noone is going to read it like that. You can use colors etc. by writing the text in a comment box.
When Infantry die, thier head just floats in the air, its creepy. Also you didnt change the name of some of the upgrades... Its the cold war and people have dragonhide armor???
Sheesh, Vengeancekael is any description good enough for you lol? Just screwing around with you, just see every game with you asking for a better description. Keep up the great work +rep!
dragon hide is a type of bulletproof armor... so if this is a present...(technically in the past since it is over but you know what i mean) day cold war game as in USA vs USSR then yes that is perfectly fine
Send in the suicide tank for some free lumber Pretty nice map gonna test it online, lots of typos though .
Just an idea:
There could spawn loot here and there over the map which will give lumber when taken. This could add a more tactical situation if applied correctly. Just an idea
Not really, you should really colorize the text and add bold titles...
You can do so, by writing the description in a normal comment box, then copy&pasting it into the map description box when updating the map.
Well,map needs much improvement. Combat is a bit boring,armies just fight as in ordinary melee maps,there should be more tactic options in battles.
Maybe adding something like precision to units,like the farther the units from their target are,the less accurate they will be - this can be done by using curse buff with several levels. Also you can add some artillery units,that can be used to get enemy out of trenches with machine guns.
Commander's abilities aren't custom and are lame. You could add some atleast easy triggered spells such as...for example "Air strike", bombs fall from sky to designated area and damaging both allied and enemy units.
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