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Naruto: The Final War v1.7

Its a new Naruto Map. Its based on a typical Hero Defense Map:
There are 2 teams, each team has one base to defend.
Every player picks one of the unique heros from the anime 'Naruto' and tries to defeat the opponent's heros as team and the destroy their base to win.

Currently Available heros:
-Naruto, Sakura, Kakashi, Gaara, Neji, Kiba, Rock Lee, Chouji, Shino (new)
-Kimimaro, Itachi, Kisame, Orochimaru, Sasuke, Kabuto, Zabuza, Hidan

Changes v1.1: -Added 2 new heros (Chouji/Zabuza)
-you can ONCE repick your hero by typing: -repick
-minor buggs/glitches fixed
-minor terrainchange in the bases and linked the lanes a bit more
-Added a preview now ;)

Changes v1.11: Fixed some spells 1) Hakkeshou: Rokuyuu Yonshou (Neji)
2) Hakke Kushou (Neji)
3) Futon: Daitoppa (Orochimaru)

Changes v1.12: Added more items for every shop

Changes v1.2: -Added 1 new hero (Hidan)
- fixed Chidori (Kakashi/Sasuke)
- mapsize decreased a bit

Changes v1.3: -Added 1 new hero (Shikamaru)
- 2 more items
- minor terrainchange
- Fixed Kakashi's Mangekyou
- Fixed Hidan's Reincarnation
- typing -ma shows the enemy's heros now
- ballanced Kisame's Samehada skill

Changes v1.4: -Added 2 more heros (Hinata/Deidara)
- 3 more items
- some terrainchange
- better description to every spell

Changes v1.5: - Revamped some skills
(for Shikamaru/Sakura/Neji/Hinata/Orochimaru/Sasuke)
- typing -ch/-cn/-cl scrolls the camera away/closer
- added a list of Credits/Modes/Orders (Press F9 to see them)

Changes v1.51: Added Descriptions to the items (all done by burnheart)

Changes v1.6: - Added Shino as new available hero
- Added 3 more items
- Fixed the '-om' mode
- New Models added and changed some (most of them Shippuuden now)

Changes v1.7: - Revamped Kisame
- Revamped Hidan's lvl 30 ulti (so no bugg anymore)
- Revamped Kakashi's ''Katon-Futon-Suiton-Combo''-skill
- Revamped ''Zabuza's Swordstrike''-skill
- Added 1 more item
- New models added

Credits are given in the map (Press F9 to see the list)

*Map Protected*

Keywords:
Naruto, TFW, Naruto The Final War, The Final War, Shippuuden, AoS, Shinobi, Ninja, War, new, fun, Akatsuki, Final, Anime
Contents

Naruto: The Final War v1.7 (Map)

Reviews
25/09/08 Dr Super Good: A naruto AoS. Nothing at all special about it since there are 100s of naruto maps and 1000s of AoSs with alteast a few dozen other naruto AoSs out there. However this probably has to stand out from a lot of them...
Level 3
Joined
Feb 19, 2008
Messages
40
Changes in youre map

HEy man i have been playing youre game because i think its awesome, ive been doing alot of advertising for youre map. me and my clan were playing and we all were looking for gliches and bugs and what not.

-Game Crashes once in a while cause of serious game play (minor issue)

-Neji's moves still cause serious lag (average issue)

-hinata is fine except when she uses her strike push wave attack the game lags from slow then to really slow she also has a passive attack that causes to move buildings (unless u inteded to give her that)

-Orochimaru uses the wind move and causes serious lag plus it would be a good idea if you remove that move and give him something else....

-you need to fix the camera angle, because in the previous versions it was working fine, but now you cant adjust them properly, it has serious conflict

-Deidara is fine except his voice has got to go, he sounds like a little kid, and when he uses the fly bird justu sometimes he doesnt go back to his normal state unless he uses that justu again

-Sakura should have some kind of stun , cause kunais arent her thing, very big down for her, and please consider giving her another move instead of clones because clones isnt her cup of tea

-please change shikamarus ability where he can come close to you, no where in the manga or the anime does he ever do that .

-ONE HUGE FACTOR I FOUND OUT also was THAT when you buy 2 or more items such as 2 leafs of kohana and 1 amulet and u make a combo the other item goes away.. hUGE FACtor

hey man if u need helping with the triggers and skills im youre man...

thats pretty much it for some things, when i found out more ill let you know. my email add is [email protected]
 
Level 3
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Feb 19, 2008
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40
there are differences^^
well ok... some things seem similar...for next version i wanted to focus on descriptions and terrain, but also try to create a new hero and maybe try to fix the problem i have with duels... so you think terrain is the mainpoint where i should start?

yo do you have instant messanger?
 
Level 8
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Apr 6, 2008
Messages
129
ok thanks a lot for those things you told me...
to be honest, i knew some of the things like the problem with Hakke Kushou/Daitoppa laggs... i plan to replace those skills or make them target only one target due to mass lagg...

the problem with the itembuild is also known to me but i need some way to fix that... (as the problem i have with duel mode...)

about shikamaru's skill... yes, its not a skill from the anime either from the manga but sometimes i have to add some own things and try to explain them naruto-like... if you got a much better idea let me know :)

about sakura... well... the kunai throwing skill was from a naruto-movie... youre right about the bunshins but i made it like that because i thought a stun skill and her ulti plus healing skill would make her too good... lets see... but i will be thinking about to remake her...

the thing about deidara is new to me... because its a non-triggered spell... did someone use certain skills on him during ulti?? ... if u remember which spells plz tell me...

about the camera angle: i made it stay in this angle but if its really annoying those who play it i will change that too and add some commands for scrolling the cam closer/away/to normal


im very happy about that you wanna help me!!! well to contact you... i dont have instant messanger... we could talk per icq (if you have). If not we could e-mail us or talk per Private Messages
 
Level 3
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Feb 19, 2008
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40
clan will help and make changes

okay my tag name is deidara_aso, iam the leader of clan
LSP:Legend Shinobi past
ASo: Anbu shinobi ops (i will regain my leadership next week)

my clans are both new and have all decent players
my brother and myself: Sasori, Deidara, and another member lee aso they are all great map sources, if you need help i will provide you it...

WE WILL FIX
-i will work on shikamaru
-i will work on sakura
-new problem u have to work on Gelel has 600 damage it should be reduced to 350-400
-another problem was i found out today kabuto never uses summon except once during the SANIN FIGht i willl work on him as well he doesnt need manda
-another thing is NARUTO is the only one who has a level 30 icon others dont have it they just shows up and you can use it

another important factor*

you shouldnt worry about the terrain yet or anyother problem work on the basics because the most basic problem is always the most imporatant factor

anywho ill be on later 2night okay contact me deidara_aso
glhf...
 
Level 8
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@ Upgrade: you can believe it or not: yes!!! it was me alone... or actually... lets say about 95% of them...^^ at the very beginning i got help by hand of blood (his current project: Naruto Hero builder 1.056b - The Hive Workshop - A Warcraft III Modding Site )
the future skills may not be 100% mine because it seems like i get alot of help (including by you :p)

@ burnheart: again, thanks a lot for your help and your clan, too.

btw i made gelel that strong because it really needs time to get that item and until then the enemy will also have much more hp and so on... maybe i can increase the cooldown... (from 60 sec to 70-80 sec)

the thing with naruto was to prevent a strange bugg with the lvl 30 skill... i made him get 0.5 extra on every stat with each level to balance him so dont worry about naruto.
 
Level 3
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so me and my clan will work on the small minor issues, and if you need forums here is my FOrums website check it out see if you like it Portal ... if you like i will get my clan start working on it right away..

SO ME AND MY CLAN WILL WORK ON
-i will work on shikamaru
-i will work on sakura
-----------------------
about KABUTO and gelel will you change them, should i work on kabuto as well?
one more thing if you need me to work on the items if you need ideas i got plenty okay..
ill be online 2night on east server....

PLease do not forget to work on the camera angle...
 
Level 8
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Apr 6, 2008
Messages
129
PLease do not forget to work on the camera angle...
ok seems like it really bothers you... i promise to fix that once i continue working on my map.
i think kabuto will be the same... and shikamaru too i think... but you are right about sakura... she needs to be changed... but i have somehow to balance the stun skill to prevent from making her too imba... so i think i will replace the bunshin skill with an 500/600 AoE slow spell instead of stun (like thunderclap, but better looking ofc ;D )
but im not sure if i really should change the kunai skill... i made it because i didnt want her to make same-type skills, but if you got a much better idea its ok :)

about items: perfect! theres a lot of space for new items!
i have some in mind i could add in future versions but itemideas could be useful to me. passiveskill-items/activeskill-items or some totally different items...everything^^

i cant believe that you AND your clan want to help me... thanks a lot for your offer
 
Level 3
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Feb 19, 2008
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Sakura in my mind

1.Healing jutsu
2.Some kind of stun
3.Chaa
4.Autocast ability like every punch is stronger,
5.Sub jutsu...
 
Level 3
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Feb 19, 2008
Messages
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This map will be having a forum i will be working on it and if you would like to join me let me know. i will be editing it tonight, the website is www.shinobi.allgoo.net. all requests please send me a private messages or leave a comment here... thank you .
 
Level 7
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Kakuzu is a very powerful and experienced combatant with very unique skills. A mid-range combat specialist, Kakuzu can adapt to all ranges of combat quickly and easily, drawing on his lifetimes of experience to keep ahead of his opponents and outmaneuver their attacks.

The story of how Kakuzu came to walk a life of infinite time begins back in the days that the Shinobi villages were formed around the world... As an elite ninja from Takigakure (the Village Hidden Amongst Waterfalls), Kakuzu took on a mission to assassinate the Hokage. This mission, however, ended in failure before the might of the secret Mokuton jutsu. Despite the insurmountable danger faced in the mission, that which awaited upon his return to his village was the stigma and harsh punishment associated with failure. In repose to this treatment, a wrong levied against a shinobi who had put life and limb on the line for his village, Kakuzu came to held a violent hatred as he escaped from imprisonment. And in his flight from the village, Kakuzu took with him its most prized forbidden jutsu, and along with it the every last one of the village elders hearts...

All his abilities revolve around his unique body structure, which is composed of hundreds of thick black threads woven throughout his flesh called Jiongu (地怨虞, lit. Earth Grudge Fear), holding his body together like strings of a rag-doll. This allows him to separate his body parts at will to perform long-range physical attacks and sew up almost any injury he suffers, making him very difficult to defeat. These threads can also be used to repair the bodies of others, as seen which he reattached Deidara's arm, although Hidan's inability to die after being dismembered causes him to be Kakuzu's most frequent patient.

Most significantly, these threads have granted Kakuzu a degree of immortality (though he declines to think of it that way). The threads can pierce the flesh and bodies of others, allowing him to remove their organs and integrate them into his own body, thereby extending his life. He most commonly removes hearts in this fashion, keeping a total of five at any one time. The four extra hearts are stored in animal-shaped masks on his back. With five hearts, it means he must be killed a total of five times before he will truly die. These extra hearts also grant him numerous elemental affinities and a vast supply of chakra. The individual hearts can be released from his body and wrapped in a vast blanket of threads, forming a monstrous body with a mask as its face. These masks can move and attack independently, unleashing powerful blasts of elemental chakra from their mouths.

Fire - A tiger-like mask, it forms a demonic bear-shaped body and can fire huge waves of flame, which spread across the ground consuming everything it touches. It can fuse with the eagle mask to create a dual fire/wind attack that is almost impossible to stop.
Lightning - A bull-like mask with a deformed bipedal body, it can unleash deadly twin lightning bolts.
Wind - An eagle-like mask with a strange four-legged body and thin thread wings, it can project huge hurricane-force air blasts that are capable of leveling a large region of forest. It can fuse with the tiger mask to create to more powerful attack.
Earth - This last mask was broken by Hatake Kakashi before being seen. Kakashi confirms its earth-based nature after watching the corresponding hand seals and Iron Body techniques, and defeats it with a technique utilizing lightning chakra, the weakness of earth.
Water - Although a Water-based mask is never displayed, Kakuzu's original heart (or the heart of a another shinobi, as his own may have died of old age) is assumed to be water, keeping with the trend of Takigakure ninja being aligned with Water chakra.
In addition to these many powers, Kakuzu can use his own body's threads to attack from long-range and restrain or dismember opponents. His threads can even compact together to form a giant spider-like form around him. ->From Naruto Wiki
 
Level 8
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Apr 6, 2008
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okay, first, thanks for your ideas Upgrade

sounds very hard to make a total of 6 skills and how to make them look like...
however, as said i will take my time with kakuzu, next heros would be shino/sasori

BUT i think the next version will not include any new hero, i fix some problems (like the huge laggs on Hakke Kushou/Daitoppa, camera angles...) and maybe revamp some old chars (like sakura, make her more shippuuden-like^^) to make the current map more enjoyable with no major gameplay problems
 
Level 3
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Feb 19, 2008
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now you're talking bro, remember fixing the map is top priorority. and i can finally use nei and hinata at the fullest lol. and with the items YOU WILL GET IT By today, around..... 12-1pm .. btway my friend made a shino would you like to look at it?

new>>>hey upgrade do you know how to work on forums im woring on them check it out www.shinobi.allgoo.net
 
Level 8
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129
Perfeckt i have a Shino Shipp Model and Shino Bugs
perfect! thats what i need! shippuuden models for the remaining konoha nins (like shino/shikamaru/sai)

@ burnheart: thanks for your work, and yes i wanna see the shino he made

ya kakuzu most likely invoker in dota..got many combinable skills..^_^
yes because of his 5 hearts... this will be a very complicated one i think :/
 
Level 7
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May 3, 2008
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now you're talking bro, remember fixing the map is top priorority. and i can finally use nei and hinata at the fullest lol. and with the items YOU WILL GET IT By today, around..... 12-1pm .. btway my friend made a shino would you like to look at it?

new>>>hey upgrade do you know how to work on forums im woring on them check it out Portal

Ofc :D
And Kisame i have all those models :D
 
Level 3
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Feb 19, 2008
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yeah my friend was working on it, but i toled him it need more description.

Shino

Stats=str 15/ agi 15/ int 25
Stat growth +2 str/ +0 agi every odd lvls, +1 every even lvls/ +3 int every odd lvls, +2 every even lvls.

Kikaichuu no Jutsu/Destruction bugs
drain near by enemy's chakra.

lvl1=500 aos drains 15mana per sec, lasts 8 seconds. 35 sec cooldown
lvl2=550 aos drains 20mana per sec, lasts 10 seconds.
lvl3=600 aos drains 25mana per sec, lasts 12 seconds.
lvl4=700 aos drains 40mana per sec, lasts 15 seconds.

Mushi Bunshin no Jutsu/Insect clone
Trick the enemy by creating a clone of yourself while hiding.
The clone will turn into insects when hit.

lvl1=invisible for 1 sec. 32 sec cooldown
lvl2=invisible for 3 sec.
lvl3=invisible for 5 sec.

Mushi Dama no Jutsu/Insect sphere
Traps the target by surrounding them with insects that drains their chakra while doing damage.

lvl1=10 dmg per sec/ 35 chakra per sec, lasts 3 seconds. 135 sec cooldown
lvl2=20 dmg per sec/ 55 chakra per sec, lasts 3 seconds. 130 sec cooldown
lvl3=30 dmg per sec/ 65 chakra per sec, lasts 3.5 seconds.120 sec cooldown
lvl4=35 dmg per sec/ 95 chakra per sec, lasts 4 seconds. 115sec cooldown
lvl5=40 dmg per sec/ 125 chakra per sec, lasts 4.5 seconds. 100sec cooldown

Mushi Kabe no Jutsu/Insect wall
Expel the destruction bugs living in Shino's body to protect himself of minor damages.

lvl1=Absorbs up to 100 damage 45 sec cooldown
lvl2=Absorbs up to 200 damage
lvl3=Absorbs up to 350 damage

Mushi Yose no Jutsu/Insect gathering
Lure insects to Shino to enhance his chakra

lvl1=Restore 20 chakra per sec, lasts 8 seconds 60sec cooldown
lvl2=Restore 30 chakra per sec, lasts 9 seconds
lvl3=Restore 40 chakra per sec, lasts 10 seconds
 
Level 7
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Aug 20, 2008
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399
no big trees and many waterfalls also..^_^ also big rocks and many cliff..it works better in this settings..dude if your working on yamato i got also ideas bout him..i prefer yamatos 6th skill be like tidehunters groundslam..just change the spike w/ wood..thats looks awesome..if u like dota u'll like it..
 
Level 8
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Apr 6, 2008
Messages
129
you think big doodads will make it look better?^^
however, i dont know the groundslam skill you mentioned arphax, because i dont play dota... but can have a look at it.
@ varsaigen: why bamboos?^^ maybe i should know how they look like, is there any bamboo model you can show me? so i could see what you exactly mean.
 
Level 3
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i got an idea can we turn the map around 360 degree angle and it wont look like other maps its worth a try? btway FLash.kisame>>> i am officially done with the items and im working on the shops now im just asking upgrade for some help. before making new heroes shouldnt we concentrate on common heroes first>> tenten shino and so on...
 
Level 8
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Bamboo Doodad 1

Bamboo Doodad 2 Bamboo Doodad2

Bamboo mat

These are the three that I know of. Hope they help! ;)

yes, they really look good! you think they will make the base look more japanese? hmm... i can give it a try.

i got an idea can we turn the map around 360 degree angle and it wont look like other maps its worth a try? btway FLash.kisame>>> i am officially done with the items and im working on the shops now im just asking upgrade for some help. before making new heroes shouldnt we concentrate on common heroes first>> tenten shino and so on...

first, thanks for your help with the items!

about the camera thing... haha^^, yes its something new but...if it will work fine on the map? do you mean to use that angle permanently or as an option by typing something?

about the thing with the heros: well, at very first - like you always said - fixing goes first (also revamp some heros, got nice ideas for some of them;) )
and then i add one for konoha alliance, then shinobi, then konoha and so on... (omg sometime i also have to add some hokages... :D)
 
Level 23
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when you use the bamboo, you probably should save it as another copy incase there is something wrong. When I used the bamboo last, I didn't import it correctly and couldn't get back into my map at all. D: So I had to scrap it. Just thought I'd let you know.
 
Level 3
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okay abou the heroes im working with upgrad im going to send him some drafts , for shikamaru and when we talked about sakura and others of course, and for the camera angles make them type like -low -high and -medium like that<<><<<
 
Level 7
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you think big doodads will make it look better?^^
however, i dont know the groundslam skill you mentioned arphax, because i dont play dota... but can have a look at it.
@ varsaigen: why bamboos?^^ maybe i should know how they look like, is there any bamboo model you can show me? so i could see what you exactly mean.

see these map flash you will get the idea of what i mean NARUTO Chuunin Exam [v1.8] - Warcraft 3 Maps - EpicWar.com

and about tidehunters ulti grandslam i think it really fits in for yamato..

you can change the position of the lanes to make it different from other maps.
and as we all know about aos maps like dota most of them have to destroy the base to win.of what ive thinkin why not instead of base change it to hokage/leader9(ai) kill the leader or hokage to win mode or other mode normal destroy all units.^_^ i think that idea can make your map different from the other.
 
Level 8
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wow you have wroten quite a lot in this thread within some hours didnt except that ;D

okay, arphax, i had looked at that map and yes its really a good terrain but you cant compare it to an AoS-typed map... there he made a map about the chuunin exams, so he just had to make terrain about a certain location (that forest), but in my map there are lanes, so i have to make terrain around them and add as much naruto-themed things as possible

the thing about the way to win the game... to be honest i dont like the idea of killing all creeps in the map to win...
BUT the idea to make the mainbuilding into a 'AI' hokage/Madara (or akatsuki leader) sounds very nice! but if i do so that would mean i cant add them as available heros in future version because it would look weird having e.g. 2 tsunades in the map^^

however, its a very good idea and i like it, but this will cause a lot more work now:
balancing them, dont make them walk away from the base, causing them use certain spells on certain situations (and should they have minor hp regeneration or not? or immune to spells??)

i doubt of adding them in the next version, because i need to release something fast now, and at the moment, there are at least 3 other persons working on the map, so it means a lot of troublesome work for me to import the changes of every piece of work into the 'original' map and im still waiting for those things, which also means i currently cant work on it properly.
and once i receive all those things i have to work on some heros again (revamping some lagging/unsuitable skills) but after next version is released i will work on new heros (shino/sasori) and try to replace the mainbuilding with hokage/madara (or pain).
 
Level 7
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hmm u have a point there..but well madara and tsunade dnt have to fight enemy anymore in the manga..they just command give orders..well because of that you can make them give a assigntments/missions for ninja like what they do..example: i play online games like RF you must have to take up missions to gain exp/gold and also honor/rank...hmm if you can add that to your map that will make ur map unique from other a0s type map.
naruto shippuden 1 and 2 add only the active characters..no need to add tsunade/madara they dont have a fight in there.

i didnt mean the whole creeps thing..what i mean is the base..


and for the terrin yea cant compare to aos but can you add doodads in a well right place..the fountain and falls also should be put right near the river.the place in forest of konoha should be darker atleast..while the rain country always and darky rainy..pls dont put ocean staff.it distorted the place..make a diff template not of the sw..also you have put many dealer thats bad.. 2 atleast for each base boundery.trees also of rain country does not fit..use different model of trees.like barren.and use pandaren buildings for awhile in konoha.

its up to u dude its your map i just give ideas..>_<

if your working for sasori now i can give u some ideas..for any naruto charcters sasori one of the defficult one to make spells.
 
Last edited:
Level 8
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Apr 6, 2008
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129
alright, thanks again for your suggestions, arphax
but something i cant do is adding the pandaren buildings, because they take a lot of kb, and i need it to import the other heros...

besides, i got school, so i wont have much time to work on it (and in a week i will be missing for 8 days), also there are more persons working on my map right now, so it makes it harder to go on with my map, and i have to wait for
Dr Super Good 's decision about this map (it went back to 'pending' if you noticed...)
hope i get his answer soon...
 
Level 7
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Aug 20, 2008
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well this maps got more than that sw..skills are good and not copycat of dota..^_^ only a little changes of terrain but it still good..hope dr.supergood approved the map..
 
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