- Joined
- Dec 8, 2009
- Messages
- 1,359
Shigu,
The fact you you created an account just to review The Adventures of Rowan the Wise is enough for me to answer the questions you have
Just to let you know, this problem only exists on Hard difficulty. It's to make that chapter a little more challenging
You are right to notice that there is a huge spike in Hard difficulty between TFT and The Adventures of Rowan the Wise. Aside from a few key missions, I found the original Warcraft 3 campaigns to be relatively simple on hard (which is why hard in this campaign is actually hard).
On the other hand, many people have managed to complete this campaign on hard, so it is not impossible. The fact that you are already on Chapter 7 means you should have no trouble finishing the campaign.
You are right that there is no time specified between when all those events occurred, but you can assume that it was a while before Rowan received word from Arthas at the end of the second chapter.
Well, yes. You receive a decent item from saving the required amount of villagers, and you get the satisfaction of completing a very challenging optional quest in Hard difficulty.
Ahh... I believe you have found some potential goodies. If you put your mind to it, I'm sure you can figure out a way to get to the other side
The Alchemist's hotkey spells were simply changed around the QWER composition, along with every other command in the game. However, I have noticed that some of these new hotkeys will take no effect in the game if you have specified your own custom hotkeys in Warcraft 3.
To be honest, I actually had that hint in a previous version of The Adventures of Rowan the Wise. It was removed because I thought that it would have been obvious that only Blood Elf units were available at that particular point. Nonetheless, it is something worth noting.
It is good you have informed me of this bug, since I probably would never have found it lol. Hopefully, no one tries to exploit this bug in the meantime.
The fact you you created an account just to review The Adventures of Rowan the Wise is enough for me to answer the questions you have
- The fact there is no way to recover HP quickly here is a little annoying. The 'Sunwell' could heal like a Fountain of Life, or perhaps Buzan could Holy Light.
Just to let you know, this problem only exists on Hard difficulty. It's to make that chapter a little more challenging
- The second part is very generic, though Maiev and Uther's personalities' derailments where inexplicably funny. Being the first base-oriented mission, it would not be a bad idea (In Hard mode) to add a hint explaining that AI's attack forces are going to be huge from here onwards.
You are right to notice that there is a huge spike in Hard difficulty between TFT and The Adventures of Rowan the Wise. Aside from a few key missions, I found the original Warcraft 3 campaigns to be relatively simple on hard (which is why hard in this campaign is actually hard).
On the other hand, many people have managed to complete this campaign on hard, so it is not impossible. The fact that you are already on Chapter 7 means you should have no trouble finishing the campaign.
- How much time did Buzan take to take out the Night Elves and Uther so that Arthas already left to Northrend?(Not said, but implied)
You are right that there is no time specified between when all those events occurred, but you can assume that it was a while before Rowan received word from Arthas at the end of the second chapter.
- Is there ANY reason to complete the optional quest?
Well, yes. You receive a decent item from saving the required amount of villagers, and you get the satisfaction of completing a very challenging optional quest in Hard difficulty.
- There were a few crates near the start that I could not reach because of a river in-between (There were three Aberrations on the other side)
- Is the bridge at the north of the goblin base ever repaired?
Ahh... I believe you have found some potential goodies. If you put your mind to it, I'm sure you can figure out a way to get to the other side
- Is there any reason for the Alchemist's original second spell and ultimate to be swapped? Other than screw custom hotkey systems, there does not seem to be any![]()
The Alchemist's hotkey spells were simply changed around the QWER composition, along with every other command in the game. However, I have noticed that some of these new hotkeys will take no effect in the game if you have specified your own custom hotkeys in Warcraft 3.
- A small hint mentioning that you cannot train Human, Dwarven or Gnomish units (As well as building Cannon Towers) would have been nice.
To be honest, I actually had that hint in a previous version of The Adventures of Rowan the Wise. It was removed because I thought that it would have been obvious that only Blood Elf units were available at that particular point. Nonetheless, it is something worth noting.
- I managed to trigger a bug on this mission: In my very first attempt, as soon as I saw I had to fight Arthas, I saved less than a second after finishing the cutscene, forced Arthas to Death Pact an Abomination, then Rowan and the Knights killed the other two and started hitting Arthas continuously until it ended. I forgot to save after that, and when retrying, I noticed Arthas had not summoned the undead waves he was supposed to, so my first battle with him turned out to be far easier than it should.
It is good you have informed me of this bug, since I probably would never have found it lol. Hopefully, no one tries to exploit this bug in the meantime.