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- May 7, 2010
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It has passed quite some time since the last texturing contest (the 22nd #Trolls).
We could start pouring in with suggestions about themes for a new one.
Here are the previous theme contests that have been done so far:
Paired Modeling/Texturing Contest #1: Warcraft Hero
Texturing Contest #1: Footman
Texturing Contest #2: Racial Conversion
Texturing Contest #3: Demonic Units
Texturing Contest #4: Reskinning Chaos Warrior
Texturing Contest #5: Halloween
Texturing Contest #6: Northrend / Icecrown
Texturing Contest #7: Holy / Angelic
Texturing Contest #8 - Melee Heroes
Texturing Contest #9: Fiery Demonic / Fire
Texturing Contest #10: Arcane
Texturing Contest #11: Opposite Textures
Texturing Contest #12: Archimonde
Texturing Contest #13: Naga
Texturing Contest #14: Dionesiist's Models
Texturing Contest #15: Futuristic
Texturing Contest #16: Nature
Texturing Contest #17: Buildings
Texturing Contest #18: UI
Texturing Contest #19: Golem
Texturing Contest #20: Custom Models
Texturing Contest #21: Creep Warlords
Texturing Contest #22: Troll
Suggestions:
Void - depicting dark beings linked to the voids of space(can be anything from void walker to ghosts and spirits type ones).
Protoss/Alien - could be anything from the deepest oozes of space to the lightest canopy creatures just as long as it looks otherworldly.
Jailor - now this could be quite versatile in terms of design choices(it can turn from a nasty old street fighter turned as a warden to anything prison related keepers).
Elemental - creatures of nature/space/universe that have the sole purpose of keeping the original chaotic nature of things.
Mechanical Contraptions - anything goes just as long as it's a stitched up construction or unit that has the word metal/robotic in it.
Dark Elves/Drow - related to the night and much more elven like spider theme robes(you name it we make it).
Custom Tilesets - remaking tiles and making something unique out of the dusty old Blizzard ones.
Critters - making something different from the current critter skins.
Additions:
- Dragons (making an amazing texture for any of the warcraft 3's dragon/wyvern models, etc.)
- Doodads (now that seems.. fun, don't you think? Of course, we will have to make more than 1 doodads since they are fairly simple, rocks n stuff)
- Knights (from custom models to warcraft 3 ones, just making an amazing knight texture)
- Insect (or Insectoid)
- Ghosts (Heinvers' Void idea sounds fun, but I personally prefer Ghosts to Void beings (since the second require glows))
- Pirates (both human and non-human)
- Skeletons (Hive also needs even more different skeletons resources)
- Summoned units (not just like editing elementals, but also changing units' texture like i. e. Footmen into something that looks like it was summoned)
- Ascension/Elite units (like the mercenaries or Mengsk's elite in SC2, giving the unit a more "elite-like" look)
- Dark Entities
- Revenants
- Egyptian (Egypt needs more attention)
- Zerg (any unit that could be skinned into a zerg look-a-like)
- Aerial units (making any conceivable skin for an aerial unit just as long as it looks like it can fly)
- Nobles (giving units a more noble look)
- Undead (Turning current non-undead units into undead units)
- Warhammer 40k (The Warhammer 40,000 game takes place in a dystopian science-fantasy universe with most stories set in the 41st millennium, 38,000 years in the future)
You are free to give more suggestions.
The more suggestions the merrier.
Post will be extended further once the thread reaches a certain amount of suggested themes.
We could start pouring in with suggestions about themes for a new one.
Here are the previous theme contests that have been done so far:
Paired Modeling/Texturing Contest #1: Warcraft Hero
Texturing Contest #1: Footman
Texturing Contest #2: Racial Conversion
Texturing Contest #3: Demonic Units
Texturing Contest #4: Reskinning Chaos Warrior
Texturing Contest #5: Halloween
Texturing Contest #6: Northrend / Icecrown
Texturing Contest #7: Holy / Angelic
Texturing Contest #8 - Melee Heroes
Texturing Contest #9: Fiery Demonic / Fire
Texturing Contest #10: Arcane
Texturing Contest #11: Opposite Textures
Texturing Contest #12: Archimonde
Texturing Contest #13: Naga
Texturing Contest #14: Dionesiist's Models
Texturing Contest #15: Futuristic
Texturing Contest #16: Nature
Texturing Contest #17: Buildings
Texturing Contest #18: UI
Texturing Contest #19: Golem
Texturing Contest #20: Custom Models
Texturing Contest #21: Creep Warlords
Texturing Contest #22: Troll
Suggestions:
Void - depicting dark beings linked to the voids of space(can be anything from void walker to ghosts and spirits type ones).
Protoss/Alien - could be anything from the deepest oozes of space to the lightest canopy creatures just as long as it looks otherworldly.
Jailor - now this could be quite versatile in terms of design choices(it can turn from a nasty old street fighter turned as a warden to anything prison related keepers).
Elemental - creatures of nature/space/universe that have the sole purpose of keeping the original chaotic nature of things.
Mechanical Contraptions - anything goes just as long as it's a stitched up construction or unit that has the word metal/robotic in it.
Dark Elves/Drow - related to the night and much more elven like spider theme robes(you name it we make it).
Custom Tilesets - remaking tiles and making something unique out of the dusty old Blizzard ones.
Critters - making something different from the current critter skins.
Additions:
- Dragons (making an amazing texture for any of the warcraft 3's dragon/wyvern models, etc.)
- Doodads (now that seems.. fun, don't you think? Of course, we will have to make more than 1 doodads since they are fairly simple, rocks n stuff)
- Knights (from custom models to warcraft 3 ones, just making an amazing knight texture)
- Insect (or Insectoid)
- Ghosts (Heinvers' Void idea sounds fun, but I personally prefer Ghosts to Void beings (since the second require glows))
- Pirates (both human and non-human)
- Skeletons (Hive also needs even more different skeletons resources)
- Summoned units (not just like editing elementals, but also changing units' texture like i. e. Footmen into something that looks like it was summoned)
- Ascension/Elite units (like the mercenaries or Mengsk's elite in SC2, giving the unit a more "elite-like" look)
- Dark Entities
- Revenants
- Egyptian (Egypt needs more attention)
- Zerg (any unit that could be skinned into a zerg look-a-like)
- Aerial units (making any conceivable skin for an aerial unit just as long as it looks like it can fly)
- Nobles (giving units a more noble look)
- Undead (Turning current non-undead units into undead units)
- Warhammer 40k (The Warhammer 40,000 game takes place in a dystopian science-fantasy universe with most stories set in the 41st millennium, 38,000 years in the future)
You are free to give more suggestions.
The more suggestions the merrier.
Post will be extended further once the thread reaches a certain amount of suggested themes.
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