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Texture displays in WCIII Model Viewer/Editor...but not on mapedit... ideas?

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[Solved] Texture displays in WCIII Model Viewer/Editor...but not on mapedit... ideas?

Edit: Though this is obviously an alpha issue I have decided to abandon this reskin, as another model with better animation which works in worldedit in a retextured form has been found.

thank you all for your help, I have distributed rep.

Possible solution: Proper management of textures using Magos' WarcraftIII editor.


I recently did my first texture/slight model edit for this model:

http://www.hiveworkshop.com/forums/...rifleman-50593/?prev=search=civil&d=list&r=20

So I'm replacing an in-game texture with a custom one, I thought I did the pathing correctly but apparently not?

Here is what it looks like in worldedit:

Worldedit.jpg


Here is what it looks like in WCIII Model Viewer:

WCIImodelview.jpg


Here is what it looks like in WCIII Model Edtior:

wcIIImodeledit.jpg


Oh and here's what the texture looks like (red overlay is the alpha channel)

texture.jpg


Any suggestions as to what could cause this or how I could go about fixing it? Many thanks.

Rep will be given for any help provided.

I'm working on an edit for the "Napoleonic Skirmisher" as well, and I wouldn't like to encounter this error again after working on a texture heh.

Also am I allowed to do these edits w/o permission so long as I don't take credit for them or upload them?

I mean..obviously there's no law saying I can't, but will I be shunned from hive for doing it?
 
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Level 4
Joined
Apr 5, 2009
Messages
83
Edit: Though this is obviously an alpha issue I have decided to abandon this reskin, as another model with better animation which works in worldedit in a retextured form has been found.

thank you all for your help, I have distributed rep.
 
Last edited:
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