- Joined
- Aug 2, 2006
- Messages
- 346
Hi, I imported a model made in Gmax. I've textured the model and everything. When I import it into my map (and after restarting the world editor), the model appears all brown. (I'd be willing to guess that the shade of brown it's displaying is the average color of the texture.)
What does that mean? Does that mean the texture is messed up? Are the UV coordinates messed up?
What does that mean? Does that mean the texture is messed up? Are the UV coordinates messed up?