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Texttag limit doesn't apply to texttags with lifespan?

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Would've taken you less time to test this than to ask it. The answer seems to be Vex is off his rocker; I tried the trigger below and it only showed 1-99 and then 118 (the last one which kept overwriting itself)
  • Untitled Trigger 002
    • Events
      • Map initialization
    • Conditions
    • Actions
      • For each (Integer A) from 1 to 118, do (Actions)
        • Loop - Actions
          • Floating Text - Create floating text that reads (String((Integer A))) at ((Center of (Playable map area)) offset by (0.00, (-1000.00 + (20.00 x (Real((Integer A))))))) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
          • Floating Text - Change (Last created floating text): Disable permanence
          • Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds
 
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