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- Mar 6, 2008
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Warsong Clash
WARSONG CLASH 1.2
Requests
Balance / Ideas
Send me your suggestions about what you like or dislike.
WARSONG CLASH 1.2
Map Info
This is an AOS-Type map, whose environment split up into barrens and forest.
It is inspired by maps like Cataclysm, JFA or Scars of War.
My intension was to create a lovely looking and easy understandable map.
The two diffrent factions are Horde (north) and Alliance (south).
Gameplay
1.) You select a hero and fight alongside units.
2.) On every route are control points. You get control if you destroy them.
3.) The goal is to take down the enemy boss to win.
Features
- 5 unique Heroes on each side
- lovely tarrained map without 'blizzard cliffs'
- easy item / item upgrade system
- Teleportation
- Challenges and Events with Bosses
- ->Legendary Item Drops
- Control Points as known from cloudwolf's cataclysm
- ->a) Control Points can be used to teleport to you base
- ->a.a) you can teleport from the base to every control point you control
- ->b) Control Points can be used to build a trebuchet
- trebuchets can be used to damage enemy towers
What makes this map unique?
- Curse Of The Black Knight
- Don't Ring the Bell!
- Murloc Invasion
Heroes
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Screenshots
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Change Log
Added:
Removed:
- a new possibility of buying a trebuchet.
- Control Point Portal System
- added player 12
Fixed:
Changed:
- Hero Crusaders Ability Rapid Slash had no Cooldown.
- whole new horde base
- tower units can turn now
- decreased the Control Point Hit Points
- Auras of Control Points and Towers are invisible
Added:
Removed:
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- Changeable Camera Distance
Fixed:
Changed:
- Minimap
- Loading Screen
Balance / Ideas
Send me your suggestions about what you like or dislike.
Credits
- Sellenisko
- General Frank
- Fan
- CloudWolf
- NFWar
- Dan van Ohllus
- Mr.Goblin
- Kimberly
- BlizzardEntertainment
- dansaDisco
- -Berz-
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