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Terrain foliage scaling and desity

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Sep 28, 2009
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222
hello!

at the moment im experimentating a bit with unit scaling to simulate big maps.
it runs quite good, but now the terrain foliage is to big. is there a way to scale it down and change density? i think i found it in data editor, but changing it didnt seem to have any effect. has anyone tried this already and has some experience?

i just want that the foliage doodads are smaller and closer together.
 
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