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Terrain condition trigger - maze map

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May 12, 2008
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I was looking for a trigger which does this, but is it also possible for roc.

I found some things just searching trough google but i cant find back the actions back in my editor.

i mean this one:
- condition -
(Terrain type at (Position of (Picked unit))) Equal to Ashenvale - Grassy Dirt
 
Level 1
Joined
May 12, 2008
Messages
5
Its a maze map, and since i hate making those killing regions i want to try this trigger.

This has to happen:

a unit owned by a player walks on a path, when he moves of the path he should die. The path is made of dirt, the other terrain is grass.

so the unit has to die when he touches the grass.
 
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