- Joined
- Nov 27, 2007
- Messages
- 16
I'm making a current WoW based strategy war game that involves the entirety of Azeroth, Kalimdor, Outland, and Northrend, and all the other land masses to an almost pin-point accuracy. I've spent long hours attempting to make the terrain as close as possible to WoW.
I've had a few problems though that I am unsure how to fix and would like some help if possible.
The first is that I have somehow gotten dark streaks running through my map in certain sections that I am unable to get rid of. They appear in the editor and in the game when I test it. I've tried a dozen things but nothing has worked. So if anybody has seen this problem and knows how to fix it I would appreciate it.
The second think I would like some help with is with the pathing of bridges. Because of the large size of the WoW world, I've sized the terrain and units, and basically the entire game down. Everything except bridges though, because I can't figure out how to make them work properly with smaller pathing. I can make them look smaller, but units still can follow the original bridge pathing. As it is right now, I've made the bridges full size and it looks real enough, even if they look a little big, but the force bridges I'm using in Netherstorm absolutely need to be scaled down.
If anybody could help me out with these, I can go back and fix those problems so the map will eventually work properly. In the meanwhile I'll continue working with the player units and populating the map. If anybody would like more information on the map I'm making, I'd be glad to answer. And I'll definately need some more help before the map is done.
I've had a few problems though that I am unsure how to fix and would like some help if possible.
The first is that I have somehow gotten dark streaks running through my map in certain sections that I am unable to get rid of. They appear in the editor and in the game when I test it. I've tried a dozen things but nothing has worked. So if anybody has seen this problem and knows how to fix it I would appreciate it.
The second think I would like some help with is with the pathing of bridges. Because of the large size of the WoW world, I've sized the terrain and units, and basically the entire game down. Everything except bridges though, because I can't figure out how to make them work properly with smaller pathing. I can make them look smaller, but units still can follow the original bridge pathing. As it is right now, I've made the bridges full size and it looks real enough, even if they look a little big, but the force bridges I'm using in Netherstorm absolutely need to be scaled down.
If anybody could help me out with these, I can go back and fix those problems so the map will eventually work properly. In the meanwhile I'll continue working with the player units and populating the map. If anybody would like more information on the map I'm making, I'd be glad to answer. And I'll definately need some more help before the map is done.