- Joined
- Mar 14, 2015
- Messages
- 18
Hi everyone,
Starting a project, World of Warcraft Regen, and everyone is welcome to contribute
Lifting from the Map Development thread, the game is "set just after the events of the Frozen Throne, much has changed in Azeroth. The Forsaken under Sylvanas Windrunner, have allied with Thrall's New Horde; the night elves allied with the Alliance. The peace won with the defeat of Archimonde was sliding inexorably towards war."
"I always used to love playing World of Warcraft 1.8 and its reiterations in Reborn and Revived. I thought it would be fun to recreate the spirit of the series, in a team-vs-team, PvE, PvP game."
"Simply put, the goal of the game is to defeat the final PVE before the other team. To get there, the players will need to complete a series of gated dungeons, raids, quests, and player vs. player events. Success provides currency, levels, and improved items."
If interested feel free to read the main Map Development thread, and/or contact me. Main focus is the terrain at the moment.
Starting a project, World of Warcraft Regen, and everyone is welcome to contribute
Lifting from the Map Development thread, the game is "set just after the events of the Frozen Throne, much has changed in Azeroth. The Forsaken under Sylvanas Windrunner, have allied with Thrall's New Horde; the night elves allied with the Alliance. The peace won with the defeat of Archimonde was sliding inexorably towards war."
"I always used to love playing World of Warcraft 1.8 and its reiterations in Reborn and Revived. I thought it would be fun to recreate the spirit of the series, in a team-vs-team, PvE, PvP game."
"Simply put, the goal of the game is to defeat the final PVE before the other team. To get there, the players will need to complete a series of gated dungeons, raids, quests, and player vs. player events. Success provides currency, levels, and improved items."
If interested feel free to read the main Map Development thread, and/or contact me. Main focus is the terrain at the moment.