"Deep into the jungle lies the secret Temple Arena. Only the most lethal magicans may survive the intense battles within it"
Well, that's the general description of my map called Temple Arena.
But, since it isn't a very descriptive one I have written some more information below.
- General Information:
Max Supported Players: 6
Suggested Players: 3-6
Map Size: Tiny
AI Support: No
Map Type: Custom Arena
Objective: Win the Game
Modes: Deathmatch
Protected: Yes
- Features:
* 22 Custom JASS Spells
* Quick/Unlimited Gameplay - Choose wich you want
* Neat Terrain
* Advanced Attribute System ( by emjlr ) - Choose which attribute to increase
* Upgradeable Items
* Different Rounds
* Custom Events
* Tome System ( by PoZ ) - Choose your own set of spells
* Combo System - Be rewarded if you manage to kill many units in short time
- Objective and Information
The main objective of the map is to win the game. You do so by killing a X number of Heroes. Time to time there will be rounds and events that will effect your hero positive and negative. To your help, there are spells and items. The spells are devided into 2 sections called "Spells" and "Physical", with 1 merchant each. Why I devided them into 2 sections is because they are good in different situations. "Spells" are good if you are a low-life mage, while "Physical" is your choice if you are a melee mage. I also added a "Spell Limit", it will allow you to learn a maximum of 5 spells, if you want to change spells purchase a free Tome of Unlearn and unlearn a skill. There's also items and creeps, you may kill creeps to gain some items but not all. Upgrade your items by having two of the same type. To change In-Game settings you will need to press the [ESC]-key after the game has started.
- Rounds and Events
In the map, there are 3 different kinds of rounds that will effect the gameplay. In addition to that there are 5 special events that will effect your hero in a unique way.
-= Rounds =-
Darkness - A compact dark covers the arena, making it very hard to see
Power Points - Kill hostile creeps to gain points and be rewarded when the round ends
Godly Presence - The hostile creeps feel the presence of a god, increasing their combat skills
-= Events =-
Greed - Gain 5*Kills in gold
Replacement - Be randomly replaced
Refresh - Restores Hp/Mana and Cooldowns
Experience Boost - Boosts your experience by 6*Hero Level
Mana/Life Drain - Life and Mana are set to 10% of your current state
All credits are included in the map [F9], but if you miss anyone there please post it here or send an e-mail to
[email protected].