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dunno if this is right section, but i would think it is cause i am asking about skins, but anywho, how do u make used textures have teamcolor on it? such as a mask or shoulderplates
Wrong section, a skin can only be made to have team color if you edit the .mdl to allow the use of team color. Thread moved, and not for the first time -.-
once you have done the model open it in magos (make sure you put the alpha where you want the team colour). Go to the material you want team-coloured and make a new layer and make it replacable ID 1 set its filtering to blend and move it up to ontop of the accual skin and it should appear in all the spots where you used alpha, it is wise to make the teamcoloured part a different geoset and use a different texture.
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