mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Overall a good map. My notes:
1. Somehow I immediately associated the map with the Feralas zone from classic WoW. This would mean that water/sea elementals and sea giants could be used more prominently for the red spots for example.
2. The green spot with the jungle stalker is much more convenient fro AoW-creeping in the north compared to the south.
3. In many locations (in particular near the labs and shops), the trees on the southern side of creepcamps could be downscaled for better visibility of the camp.
4. There are some small pathing obstruction (rocks/rock blocks) which are not symmetrically distributed and in some cases could make it really hard for melee units engage.
5. In general I like the tileset. I did not notice any visual bugs.
6. The straight "line" of water in the southwest looks weird ont he minimap.
7. It looks as if there could have been another creepcamp on the eastern/western edge of the map, on the same height as the shops. If yes, why did you remove it? Otherwise, what's the reason for the relatively large empty area there?
To summarize, no real big complaints. Map approved.
1. Somehow I immediately associated the map with the Feralas zone from classic WoW. This would mean that water/sea elementals and sea giants could be used more prominently for the red spots for example.
2. The green spot with the jungle stalker is much more convenient fro AoW-creeping in the north compared to the south.
3. In many locations (in particular near the labs and shops), the trees on the southern side of creepcamps could be downscaled for better visibility of the camp.
4. There are some small pathing obstruction (rocks/rock blocks) which are not symmetrically distributed and in some cases could make it really hard for melee units engage.
5. In general I like the tileset. I did not notice any visual bugs.
6. The straight "line" of water in the southwest looks weird ont he minimap.
7. It looks as if there could have been another creepcamp on the eastern/western edge of the map, on the same height as the shops. If yes, why did you remove it? Otherwise, what's the reason for the relatively large empty area there?
To summarize, no real big complaints. Map approved.