1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Swordsman

Submitted by Elenai
This bundle is marked as approved. It works and satisfies the submission rules.
Updated Swordsman model.

Created from the HighElf Peasant Model.

Me and General Frank edited and revised the model to make it alot better.

Credits to Elenai/me for: editing/creating the original model, wraping the chest, arms, sword, and pelvic armour, and other tweaks such as adding the pelvic armour and sword.

Credits to General Frank for: wraping the robe, adding the shoulder pads, fixing the decay animation, changing the head/helmet, and all around giving good support.

Give credits to the both of us if you use this in your projects. And ask us first for permission to edit.

Keywords:
swordsman human warrior
Contents

Swordsman (Model)

Swordsman (Model)

Reviews
Moderator
General Frank: (Approved) Works ingame and is a nice idea. The new portrait file is awesome.
  1. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,260
    Resources:
    324
    Models:
    189
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    324
    And anyway Elenai, why excusing for that ? Ghost just should cool down a bit and stop blarging every mistake or thing he didn't like. He's not that skilled in modelling as you.
     
  2. Dr00d

    Dr00d

    Joined:
    Jun 21, 2007
    Messages:
    844
    Resources:
    0
    Resources:
    0
    EPIC indeed Elenai and Gerneal. Olny thing that bugs me is the walk animation dosn't seem to fit a fighting unit (but hey thats what you get with a builder unit), and in one stand animation he stabs himself in the neck. o.0 But the rest if very nice. 8/10
     
  3. Mor)L(unE

    Mor)L(unE

    Joined:
    Aug 13, 2007
    Messages:
    663
    Resources:
    1
    Template:
    1
    Resources:
    1
    Looks very good Elenai
     
  4. HappyTauren

    HappyTauren

    Joined:
    Nov 3, 2006
    Messages:
    8,414
    Resources:
    87
    Models:
    61
    Icons:
    23
    Packs:
    1
    Tutorials:
    2
    Resources:
    87
    Elenai: You said there are no bilboarding bones on that models. THERE ARE, just you have to make new bones, check bilboarding field... I don't like polycount at all, when this could be done in double the polycount, if you didn't use spheres for sword orbs. Other than that, nice.
     
  5. Gath_Stormer

    Gath_Stormer

    Joined:
    Apr 15, 2007
    Messages:
    1,748
    Resources:
    0
    Resources:
    0
    OH SHIT I DIDENT KNOW YOU MODELED!!

    lol great job
     
  6. Elenai

    Elenai

    Joined:
    May 22, 2007
    Messages:
    5,457
    Resources:
    36
    Models:
    14
    Icons:
    22
    Resources:
    36
    I do indeed model Gath. :D

    Dont forget to thank General Frank everyone, he deserves as much praise as I do, if not more.

    Hmmmz. is there a tutorial on billboarded bone creation.

    I also dont think he stabs himself in the face. its looks that way..if its the defend animation he actually lifts his sword to his nose.
     
  7. raft_pl

    raft_pl

    Joined:
    May 27, 2006
    Messages:
    496
    Resources:
    1
    Maps:
    1
    Resources:
    1
    As I was watching this model`s animations in W3ModelEditor, I noticed, that in death and decay flesh animations there is sword leaving. Is it a bug, or in game this sword is invisible? ;P

    And defend animations... He looks very silly with hand near head ;P

    And about whole model - great job. Inspired me to make some kind of RPG xD
     
  8. Elfsilver Lord

    Elfsilver Lord

    Joined:
    Feb 3, 2007
    Messages:
    1,070
    Resources:
    16
    Icons:
    12
    Packs:
    1
    Tutorials:
    3
    Resources:
    16
    Yeah, the anims are messed up, at least in the ModelEditor. Raft, Illl check ingame and give you the answer.

    It reminds me of the swordmasters from Fire Emblem. Good job.

    Edit: Raft, the sword does decay.
     
  9. HappyTauren

    HappyTauren

    Joined:
    Nov 3, 2006
    Messages:
    8,414
    Resources:
    87
    Models:
    61
    Icons:
    23
    Packs:
    1
    Tutorials:
    2
    Resources:
    87
    Elenai. It is so easy. Just make bones, check bilboarded on them, and assign vertices to bones.
     
  10. Deathclaw24

    Deathclaw24

    Joined:
    May 3, 2006
    Messages:
    81
    Resources:
    2
    Icons:
    2
    Resources:
    2
    I think you should update the model and remove the wings on the sides of his helmet. 4.9/5 <<< 5/5 without wings ^.^
     
  11. Ket

    Ket

    Joined:
    Aug 25, 2006
    Messages:
    146
    Resources:
    47
    Models:
    44
    Icons:
    2
    Packs:
    1
    Resources:
    47
    Not ba-ad... Very not bad...
     
  12. Clipboard

    Clipboard

    Joined:
    Jul 23, 2007
    Messages:
    30
    Resources:
    0
    Resources:
    0
    I love the Model, it is great for a human palidan, if you ever use in a Wow Map
     
  13. Maximash

    Maximash

    Joined:
    Sep 11, 2006
    Messages:
    647
    Resources:
    1
    Models:
    1
    Resources:
    1
    Wewt! Great model! Just wondering though, would it be possible to make the walk animation, a walk and not a retarded run? plus the defend-attack anim is stange... he attacks with one hand and picks his nose with the other.
    Also, that guy earlier wanted a cape and you said there had to be a bone for it, the gold sack bone is still there, couldnt that be used?
     
  14. Elenai

    Elenai

    Joined:
    May 22, 2007
    Messages:
    5,457
    Resources:
    36
    Models:
    14
    Icons:
    22
    Resources:
    36
    Thank you Maximash.

    However: The defend animation looks alot more normal ingame (as you dont see him pick his nose :D)

    I looked at many possible walk animations but most of them where also runs. I may in the future change the walk in the update version (when I update it)

    The gold sack may be used....but the waving cape might not work as I would have planned it. I will try though.
     
  15. Elfsilver Lord

    Elfsilver Lord

    Joined:
    Feb 3, 2007
    Messages:
    1,070
    Resources:
    16
    Icons:
    12
    Packs:
    1
    Tutorials:
    3
    Resources:
    16
    I think it funny that models are taller and slimmer in the viewer than ingame.

    The cape might be good, but wouldn't using the goldsack create a half cape? If not, wouldn't it mess up the shoulders or anims?
     
  16. Ninja_Duels

    Ninja_Duels

    Joined:
    Aug 19, 2007
    Messages:
    297
    Resources:
    1
    Maps:
    1
    Resources:
    1
    why i cant use it? it say i shall go to a wep side but i cant...???
     
  17. SandMan

    SandMan

    Joined:
    May 8, 2007
    Messages:
    57
    Resources:
    0
    Resources:
    0
    if u use a armor like dark red helmt and armor
    will be nice :p 9/10
     
  18. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,382
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    Lol, now that your model was the last approved model about a week ago you are getting a crapload of comments while our models rot in the bottom of the unapproved section :O
     
  19. Elenai

    Elenai

    Joined:
    May 22, 2007
    Messages:
    5,457
    Resources:
    36
    Models:
    14
    Icons:
    22
    Resources:
    36
    :D hahahah Dont worry your models will be up here soon enough.
     
  20. Jedi §layer

    Jedi §layer

    Joined:
    May 3, 2007
    Messages:
    31
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Is something wrong with the model? Cause when I open it in Wc3 viewer it crashes. But the model itself looks great 10/10, and where is the spell animation?