• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

SwordFrostmourneAttachment

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
The model is of my creation -- an attachment attempt of the frostmourne sword...

The textures are in the mpq archive of the game so there is no reason for it not to function.

Keywords:
Sword,Attach,Frostmourne,Burn
Contents

SwordFrostmourneAttachment (Model)

Reviews
18:46, 2nd Feb 2009 General Frank: It's a simple rip from the Arthas model with some very small material changes. Rejected.

Moderator

M

Moderator

18:46, 2nd Feb 2009
General Frank:

It's a simple rip from the Arthas model with some very small material changes. Rejected.
 
Level 26
Joined
Jun 15, 2006
Messages
2,651
1. particle count is toooooooooooooooooooooo high.
2. why is a skull on the ground??
3. Your model needs transparent material mode.
4. why does it even have 2 bones???It´s an unmoving model and just needs 1.
5. why does it have a geoset animation??
6. remove the unused textures
7. remove the texture animation
 
Top