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Aiden Perenolde

This bundle is marked as pending. It has not been reviewed by a staff member yet.

Background Story


Aiden was a quiet-cultured looking man with graying brown hair, and hazel eyes. He was one of the human leaders at the councils to form the Alliance of Lordaeron, and was initially reluctant to contribute to it, initially asking if the orcs would be open to negotiation, before deriding Anduin Lothar as urging for unity but having nothing himself to bring to such assembly. Despite the later fall of Khaz Modan, Perenolde stubbornly resisted calls for creating an alliance. He feared that by unifying, he would lose some of his regional power. Divisions widened between the members of the councils, and the arguments grew so heated that Gilneas and Alterac threatened to abandon the discussions entirely. Despite his reluctance, Perenolde eventually gave in and joined the fledgling Alliance. When it came to choosing its supreme leader, Aiden suggested that brute force alone was not enough but that the commander should have intelligence, wisdom, and vision, all of which he felt he possessed in abundance. Anduin Lothar was chosen over him and the other human kings for the role, however.
Later during the Second War, as the Horde ravaged its way through the southern realms up to the elven kingdom of Quel'Thalas, Aiden started fearing for the safety of Alterac. He directly contacted Warchief Orgrim Doomhammer through a messenger bird and secretly met with him. Impressed that Doomhammer was able to speak Common, Aiden started finding the orc a cultured and honorable warrior. The two leaders negotiated an agreement: in exchange for free passage through the Alterac Mountains and other means of help from the kingdom, Doomhammer would keep his soldiers in check and not kill Alteraci citizens or raid Alteraci settlements. The Warchief even promised that after his conquest of Lordaeron, he would place Alterac under his protection, so that none may violate it, keeping the realm safe. Pleased with this agreement, Perenolde came back to his castle and announced his general staff that starting immediately, Alterac would renege its vows with the Alliance and side with the Horde instead. Aiden even murdered a young Alliance messenger minutes after revealing the whole situation to General Hath, the commander of his army.
Perenolde later arranged for a peasant revolt in Tyr's Hand to cover Horde mining operations there, kidnapped mages from Dalaran and sent pirates to assassinate Uther the Lightbringer; which would remove the driving force from the Order of the Silver Hand.
However, this treachery was discovered, and after the war King Terenas of Lordaeron led Alliance troops into Alterac, declaring martial law and taking Perenolde into custody. The custody soon turned to a mere house arrest, confining Perenolde to his palace and the rest of his family on close watch, and the kingdom was put under Alliance control. As a sovereign king he could not be exiled, executed, or simply imprisoned (in order to avoid worrying the other kings that the same reaction would occur if they disagreed on anything). The other kings wanted him to abdicate his position as king, so that he could be executed as a lesser noble. However, he refused, knowing it would mean his death. His kingdom had been put under martial law as a temporary solution on Daval Prestor's suggestion.During an orcish attack on New Stormwind in the aftermath of the Horde's defeat, Perenolde had the Book of Medivh stolen by his troops in an attempt to use for future leverage. He ultimately traded it to the Horde to rid his lands of the vengeful troops of Stromgarde and Lordaeron. Deathwing attacked the barracks holding the troops. His son Aliden was disgusted by the action of his father, knowing it would destroy everything he had done to try to clear the family name.
After the debacle, Perenolde was declared a traitor. His people were exiled from their lands, and a warrant was put on his head.
His position and his former lands have been fought over by his eldest son Aliden Perenolde, his nephew Isiden Perenolde, and Lord Daval Prestor.
Aiden died at some point, but the exact time and cause of death are unknown.
“......Your promise.”
297089-1850c1a3c4f7ea43343b06fabe222c93.png

License

Anyone can edit my models, use their meshes and textures, and re-upload them as long as proper credit is given.
Contributions

Recommended Icon

297092-158eb1323911fa006645d3694fca5f85.png
BTNAidenPerenolde[by Scias, Blizzard Entertainment (Original Artwork)]

Reference

Tolkarg, Blizzard Entertainment.

Keywords

Alterac
Contents

Aiden Perenolde (Model)

Aiden Perenolde_Portrait (Model)

Level 22
Joined
Nov 20, 2005
Messages
1,232
Thank you for not using the retconned narration, quoting exactly what has been history in the age during Warcraft 2.
This model will definitely be included in the Alterac campaign I'm currently working on, although he might look a bit too young to have 2 sons over their 20s.
Question: Can you also release a version without shield & sword?
EDIT: "Anyone can edit my models, use their meshes and textures, and re-upload them as long as proper credit is given." Fine, I shall do it myself then.
 
Last edited:
Level 22
Joined
Nov 20, 2005
Messages
1,232
Just out of curiosity: what retcon do you mean? Something from WoW?
Yeah, from the book of WoW, apparently. They horridly spend a couple bare rows on Lord Perenolde, saying that when the Horde was moving towards Lordaeron City, Aiden was there, at Alterac, waiting for them and bargaining their unscathed passage in exchange for Alterac's safety. Done.
 
Level 8
Joined
Jan 8, 2015
Messages
121
Just out of curiosity: what retcon do you mean? Something from WoW?

I remember playing Warcraft 2, and you were straight up told "Destroy Alterac" as an objective.

Not "occupy Alterac," not "disable Alterac's defenses," not "take/hold/destroy Alterac's palace," but "DESTROY Alterac."

That means, basically committing wholesale genocide.

Then the new lore on the wiki added further info (or altered) that outcome, the Alliance "occupied" Alterac and kept Perenolde under house arrest, only to later exile the inhabitants of the city-state, leaving it a ruin that would later comeback to bite the Alliance in the rear, I assume this was done to give the writers of WoW an excuse to have an empty region that is hostile.

Granted, it was already abandoned by the events of WC3, but it did strike me as odd that even after the old human dominated Alliance crumbled, that the former denizens of Alterac didn't regroup and take back their homeland.

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I used to love all the nuances and exposition you could deride on your own from the old lore.

When Warcraft 3 was released, I felt sort of vindicated knowing that other members of the Alliance were like "screw this" and ghosted.

I think the other human states eventually figured out that joining the Alliance essentially endangered them to becoming a vassal or client state to the much more powerful Lordaeron, which by itself most likely footed the bill for rebuilding much of the continent after the second war.

I don't blame Gilneas for getting cold feet, I think Stromgarde also was a bit stand offish at one point too.
 
Level 22
Joined
Nov 20, 2005
Messages
1,232
I remember playing Warcraft 2, and you were straight up told "Destroy Alterac" as an objective.

Not "occupy Alterac," not "disable Alterac's defenses," not "take/hold/destroy Alterac's palace," but "DESTROY Alterac."

That means, basically committing wholesale genocide.
There wasn't enough freedom of objectives for an RTS to exercise back in 1995, considering that Alterac also utilized elves in that mission, despite Perenolde supplying the Horde with the route of the then-captured elven patrol. Anyway I'm gonna also cover that story in my campaign. :)
The reason was obviously "technical" and limited to the game engine, and the total destruction of Alterac City was just a plain way to end it in the common Warcraft fashion, because destroying everything was a pretty staple objective back then.
Also, a capital city looking like a little more than a fortified village with several scattered farms and stuff looked a bit reductive for a "Nation" magnitude, assuming the developers intended Alterac to be limited to that city alone(which would be bs).

Also, notice how Blizzard loves to use the orange teamcolor to label traitorous factions(like the Renegade Zerg in Brood War) or "evil mirror matchup that you're going to be up against", like the Terran Confederation(to whom I dedicated a personal Starcraft campaign in the early 2000s) or the Protoss Conclave.
 
Level 8
Joined
Jan 8, 2015
Messages
121
Anyway I'm gonna also cover that story in my campaign.

I will be sure to keep an eye out for when you are done with that campaign, a couple years ago, I had a draft storyline and decided to use Alterac as my testing ground for how to build a campaign. Unfortunately, reality and life got in the way, the entire project got put on hold. Plus at the time there was not a lot of unique resources for Alterac, so it was going to be a barebones setting (LOL now you got some options). Originally, I thought about from the founding of Alterac all the way up until after WC3, one of the major hurtles I ran into was decided whether or not things from WoW would count or not, b/c that would have had a major impact on how Alterac would get its fresh start. They did Alterac dirty imo.

If you need someone to bounce some ideas off of for story boarding or timeline, let me know, I can't guarantee a quick response. However, I share your enthusiasm for preserving and expanding Warcraft lore. I can at least give an opinion or another thought. I will understand if you don't though, as I am sure you will want to manage expectations. With that said: I am mentally blocking most of WoW "canon" at this point and pretending most of it didn't happen.

In the meantime, help yourself to some Alterac Swiss on behalf of the peasantry:

273458.jpg
 
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