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Generic Human Melee Units

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Credits:
  • Great thanks and credits to Lugalu Enmirkar who commissioned this project.
Description:
  • Generic Human melee units.
Notes:
  • Use the horse unit from my Lordaeron pack if you want to give the knight a dismount ability.
  • Notify me for any issues in each models.
  • Please give proepr credits to Lugalu Enmirkar when using this project.
  • Please give proper credits when using any models from this pack.
  • Please do not upload any part of this pack to other website/s.

I recently made a Patreon account it is still in the early stages of being set up but if you want please
consider being a supporter it will help immensely or consider supporting me via the links below:

Patreon: patreon.com/bakr_WC3
PayPal: PayPal.Me/bakrKev12

Discord: sirkd_

full


Just message me here on Hive or on Discord.
Contents

Captain (Model)

Captain (Icon)

Foot Archer (Model)

Foot Archer (Icon)

Footman (Model)

Footman (Icon)

Knight (Model)

Knight (Icon)

Knight Dismounted (Icon)

Knight Dismounted (Model)

Knight Dismounted V1 (with helmet) (Icon)

Knight Dismounted V1 (with helmet) (Model)

Knight Dismounted_Portrait (Model)

Knight V1 (Icon)

Knight V1 (With Helmet) (Model)

Knight V1 (With Helmet) Portrait (Model)

Knight_Portrait (Model)

Spearman (Icon)

Spearman (Model)

Level 8
Joined
Jan 8, 2015
Messages
115
Stuff like this is why I keep coming back to this site. Enjoying your work.


Sidebar:

I would love to hear people's philosophy on how they use their melee units when they play around in editor.

Like:

1. Should we give the spearmen better defense stats or maybe some sort of extended reach?
-I always treat my spearmen like guard units, but rarely give them different stats than say: a swordsman-

2. Also, should or should not knights carry a lance when not mounted?
-The flagged lances on the backs sort of reminds me of either samurai or the Obblinox from War Wind (the bargain bin Warcraft game)-
 
Level 51
Joined
Feb 11, 2020
Messages
279
Stuff like this is why I keep coming back to this site. Enjoying your work.


Sidebar:

I would love to hear people's philosophy on how they use their melee units when they play around in editor.

Like:

1. Should we give the spearmen better defense stats or maybe some sort of extended reach?
-I always treat my spearmen like guard units, but rarely give them different stats than say: a swordsman-

2. Also, should or should not knights carry a lance when not mounted?
-The flagged lances on the backs sort of reminds me of either samurai or the Obblinox from War Wind (the bargain bin Warcraft game)-
Regarding spearmen technically in my packs they uses the same body as the footmen. So in my idea they have the same armor not unless the armor design is different. They do have extended reach.

For knights based on history lances are only useful in the initial charge then they shift to swords in the thick of the fighting. Lances are heavier and bulkier than spear if im correct so it is difficult to wield them and is usually utilized in direct cavalry charge I guess this is also the reason why in jousting the combatants charge each other in a straight direction. This is why it makes sense that when dismounted in wc3 they just carry the lance strapped on their back and wields swords instead. The original knight model uses its sword in combat.
 
Level 8
Joined
Jan 8, 2015
Messages
115
Regarding spearmen technically in my packs they uses the same body as the footmen. So in my idea they have the same armor not unless the armor design is different. They do have extended reach.

For knights based on history lances are only useful in the initial charge then they shift to swords in the thick of the fighting. Lances are heavier and bulkier than spear if im correct so it is difficult to wield them and is usually utilized in direct cavalry charge I guess this is also the reason why in jousting the combatants charge each other in a straight direction. This is why it makes sense that when dismounted in wc3 they just carry the lance strapped on their back and wields swords instead. The original knight model uses its sword in combat.

Right, I guess what I was going at was lances as far as WC3 is concerned, not IRL. LOL.

I have wondered why they bothered putting the lances on the knights in the game.

Like do you think they intended to have some special attack or ability, but it got cut in development?
 
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