- Joined
- May 7, 2008
- Messages
- 108
I'd like to know if there is any possible way to switch between the two activate attacks that you can preset in the Unit editor, preferable in GUI (custom script line). For instance, I'm adding the possibility to a sentry gun to switch between automatic (attack 1 with lower damages, but no cooldown) and burst mode (attack 2 with higher damages, 1,5 second cooldown).
Maybe there is another way to do it without the triggers but I didn't find out about it yet...
Maybe there is another way to do it without the triggers but I didn't find out about it yet...