Hi, there.
If anyone knows, plz answer or give at least a tip how to solve, if possible.
My goal is to have a modell used in Wc3 changing its texture. For example, a Hero uses a piece of armour, the used piece should be visible as texture on the modell.
A "simple" way would be to create mutiple modells with identical animation but using different textures. But this method will end up with like 200+ modells
Is it possible to swap a texture, used by a modell, in wc3 like it is in WoW? In WoW it works like this: You equip an item and it is shown on your char. In the case of hands, feet, head, shoulder and weapons its just an attachment to the specific bone. In case of chest, wrist, belt and legs only the used texture changes and no attachment is done. So exists a way to do this in Wc3? It is important that the animations of the modell still working, so making an animated texture won't solve my problem, cause i'll need to create mutiple animation for each used piece of armour => laaaaarge data
I'm no noob to 3d modelling, texturing or animating. I have all necessary modellprograms, at least i think so^^ So i ask again, does anybody know if this is possible and in the case it is, how to do it?
Greetings, Thyrael
If anyone knows, plz answer or give at least a tip how to solve, if possible.
My goal is to have a modell used in Wc3 changing its texture. For example, a Hero uses a piece of armour, the used piece should be visible as texture on the modell.
A "simple" way would be to create mutiple modells with identical animation but using different textures. But this method will end up with like 200+ modells
Is it possible to swap a texture, used by a modell, in wc3 like it is in WoW? In WoW it works like this: You equip an item and it is shown on your char. In the case of hands, feet, head, shoulder and weapons its just an attachment to the specific bone. In case of chest, wrist, belt and legs only the used texture changes and no attachment is done. So exists a way to do this in Wc3? It is important that the animations of the modell still working, so making an animated texture won't solve my problem, cause i'll need to create mutiple animation for each used piece of armour => laaaaarge data
I'm no noob to 3d modelling, texturing or animating. I have all necessary modellprograms, at least i think so^^ So i ask again, does anybody know if this is possible and in the case it is, how to do it?
Greetings, Thyrael