Note: The update is coming really soon , just hold on!![]()
hello rex! good to see a game developer in here!
hmm. i can't say anything much about the gameplay yet, i looked into it, i think it still looks quite raw. so i just make suggestion for that main screen :3
- how about centering the game screen? why put it on the top left of the browser?
- i really love that title! pretty neat design! how about some more effect on it? you know, some fancy stuff like fading and glowing light.
- i really love the custom music :3
but why not repeat it? i mean, the music stop after the duration ended. would be cool if it keep playing over and over.
- i think this one is not implemented yet, but certainly need option menu to disable music perhaps? :3
- that "press enter" word. how about make it looks fading then glowing then fading again? you know, some kind of fancy animation on that would be more cooler! and i think it looks weird that it have "l" between the "press" and "enter" word.
i will make more comment after the game have more content. good luck with your game rex!
Finally become member of this project team![]()
I played the game and completed it. I only had 1 bug which I encountered though by messing around.
- You can get damaged by the enemy through a vertical wall or a small wall. (You can even damage them by firing or punching them while squeezing yourself into the wall while they attempting to walk direct to you but being collided by the wall)
I been suprised that this game is made in Stencyl which I saw it after reloading the page.
I used Stencyl back then but now, I'm using Java for some serious game development. I do have an old account in the official site of Stencyl so you can PM me if you're interested checking out my games that's made in Stencyl on my account.
For my idea, I think scavenging supplies like bullets from a dead enemy.