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[Minigame] Survival Tag - The map created by Hive community

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Level 15
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Dec 6, 2008
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Survival Tag - The map created by You

Hi everyone,
I am starting a project in which can be everyone part of. What I mean?


Anybody who wants to be part of this project, just post his ideas to improve the map. Any idea I will use will be rewarded as Place in credits. More ideas you post, the higher place in ladder you will be on in credits. The same system is for special colors for highest makers. That means this project is created by you, I am just the maker.
That means you can Improve, Remove, Edit or Add anything you want.


No makers yet.



The basic informations you may use:

The story:
There will be no shelter here. Disease is coming and will spread over the world. There is one last hope: Best of best - Four builders and Three Warriors coming to the epicenter of Disease to save the world. Builders has to make a shelter for last survivors and Warriors must protect them. But what happens when the saved survivors start becoming zombies? Last chance how to stop the invasion is to stop the spreading disease immediately.

Map Info:
- An singleplayer and multiplayer map
- max number of players: 12
- computers: 1
- number of Builder players: 4 (one computer)
- number of Warrior players: 3
- number of Zombie players: 4

Builders:
- getting income for every building they build. (+1 for basic house)
- when the building dies, the income is removed
- can build defensive towers
- builder is:
- fastest unit in map (270)
- immune to magic (not to disease)
- has 100 hitpoints
- if he dies, he will raise again as zombie

Warriors:
- getting levels for Zombie killing
- every level has 6 points that can be added to Strenght, Agility or Inteligence
- has four spells:
- Heal (50 hitpoints to yourself, ally or half damage to zombies)
- Shieldwave (knockback everything)
- Zeal (100% faster attack, last 2 seconds)
- Bash (25 damage, 4 second stun, 8% chance)
- must kill all zombies
- if he dies, he will raise again as zombie

Zombies:
- getting levels for making new zombies
- new zombie spawns with level of it's maker
- has four abilities:
- Slow (50%/25%)
- Curse (25% chance to miss)
- Cannibalism (heals for 30 hitpoints/s, last 3 seconds)
- Disease (1.5 damage, 30 second duration)
- must kill Warriors and Builders
- the new zombies are controlled by it's maker, has only Disease ability


No chances yet.


I have skills in making of functions so do not limit your ideas.
 

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Level 15
Joined
Dec 6, 2008
Messages
345
First ideas:
Undead Warrior:
When Warrior dies, he becomes Undead Warrior.
- getting levels

Spells:
- Death coil: Manacost: 5, cooldown 10 s
(heals undead unit for 50 hitpoints or damages by half to living)

- Raise dead (passive, when zombie dies within 500 range, there is 20% chance the zombie will raise again)

- Fire sword: manacost 10, cooldown 10 s
(stuns target for 2 seconds, delas 30 damage, range 120)

- Shadow walk: manacost 5, cooldown 30 seconds
(works like Windwalk: +0% movoment speed, 10 back damage, invisible for 15 seconds)

Undead builder:
- works when Builder dies

Can build:
- Fountain of blood (heals nearby zombies)
- Meat Vagon (Moving unit, can shoot flesh, range 500, zombies can drive it) :D
 
Level 9
Joined
Apr 4, 2013
Messages
373
This seems pretty cool :)

This is just a thought, but how about for example when a warrior dies you become an Undead Warrior (like you said) and play as him, but the allies can remove the disease from him. That ONLY works on players who were once human! Same thing for Undead Builders!
 
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