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Attach as it is to the "right hand" attachment point of a model that uses marine animations.
If you attach it onto a rifleman based model, you must set the "Art - Required Animation Names - Attachments" field of that model to "Second" so the attachment will be correctly rotated.
If the attachment still doesn't fit, try setting the "Art - Required Animation Names - Attachments" of the carrying unit to either "Third" or "Fourth".
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