Ok guys, this is one of the spells for my map, for the light knight. It is a simple spell, but I like the effects and lights so I decided to use it on spell Olympics and to submit it here, because I think people can really make use of it.
This is one of those spells with which I am proud, mainly because this time I made the maths alone (or mostly xD).
The spell is of course JESP, and I hope you all like it.
This spell belongs to my project
Castle vs Castle Flame Edition and I hope you all enjoy it.
Description:
- The light paladin uses the forces of the light to send several Sun Rays which will heal allied units and damage Undead units.
Requirements:
-
Jass NewGen Pack (uses vJASS)
-
TimerUtils
History:
Version 1.0
- Fixed a Math problem
- Spell was ready, initial release to the forums, for improvements
Version 1.1
- Now you can have waves of lights! If you don't like, just set the interval to zero!
Version 1.2
- Optimization in the code's speed, now it is even faster, and the code is more simple than ever !
Version 1.3
- Added a JESP manifest document
- Added a nice effect on the hero
Version 1.4
- Removed some members from the structure that weren't needed, now x, y and angle are just local variables
- Added Anitarf to the credits section
Version 1.4a
- Removed member "i" it was not needed. Now it is also a local variable
- Made some improvements to the comments
Version 1.5
- Added a boolean variable. Now the rays can depend on the casters angle if the user wants to
Version 1.5.1
- Updated for patch 1.24
Keywords:
CCFE, Ray, Sun, Castle vs Castle, castle, nova, undead, light, heal, paladin, Flame_Phoenix