- Joined
- May 9, 2021
- Messages
- 263
Hello 
For a long time now I've been wanting to put the various Armies I've been working on into a Castle Siege Map - specifically a 2-Player one. However, I've been having problems terrain-wise and concept-wise (mostly terrain-wise).
The core idea is that you and an ally control an army each (could be anything from Humans and Dwarves to Night Elves and the Burning Legion) along with at least one Hero. You use these armies to defend against the enemy attacks and launch Counter-attacks against the enemy castle (the enemy would be AI akin to the final FT Human Mission.
Castle Siege maps (and games in general) seem pretty rare (barring the one mentioned above) so I'm not sure where to draw inspiration from.
One of my problems is... Who should the enemy be? Preferably I want most of the Warcraft Universe Races included as Armies. Should I just use Creeps?
My main problem is Terrain. What kind of layout should I go for? What's an interesting Terrain for a Castle Siege? Should the whole map be dominated by the Castle with only a small sliver of land for the Player's to start on? How big should the map be? Medium? Large...?
Anything helps. Answers, opinions, ideas, help... Anything is accepted.
For a long time now I've been wanting to put the various Armies I've been working on into a Castle Siege Map - specifically a 2-Player one. However, I've been having problems terrain-wise and concept-wise (mostly terrain-wise).
The core idea is that you and an ally control an army each (could be anything from Humans and Dwarves to Night Elves and the Burning Legion) along with at least one Hero. You use these armies to defend against the enemy attacks and launch Counter-attacks against the enemy castle (the enemy would be AI akin to the final FT Human Mission.
Castle Siege maps (and games in general) seem pretty rare (barring the one mentioned above) so I'm not sure where to draw inspiration from.
One of my problems is... Who should the enemy be? Preferably I want most of the Warcraft Universe Races included as Armies. Should I just use Creeps?
My main problem is Terrain. What kind of layout should I go for? What's an interesting Terrain for a Castle Siege? Should the whole map be dominated by the Castle with only a small sliver of land for the Player's to start on? How big should the map be? Medium? Large...?
Anything helps. Answers, opinions, ideas, help... Anything is accepted.