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Suggestion: Summon/Merc Commands Placement

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Level 3
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Jul 19, 2010
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53
Since there is a 9 spell limit, and the Heroes spellbooks have 11 Free slots (considering 1 slot is always for the close button), there is always 2 Free slots which are used for Mercenary/Summon commands "Attack" and "Retreat".

http://i.imgur.com/DPyUSzdh.jpg

Problem is, Whenever you cast Summon/Hire mercenary, those commands are put within the middle of your Hero skills, changing the places of your current skills and making it harder to see your cooldowns and such, If you are not used to using a Mercenary, for example.

http://i.imgur.com/rKJjcNIh.jpg

I suggest to place the Summon commands to always be the 2 Last slots on your spellbook, so your normal skills wouldn't change place whenever you summon a Pet and making it cleaner to see your spellbook.

http://i.imgur.com/344oUzeh.jpg

PS: L33t Paint Sk1llz
 
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Level 10
Joined
Nov 20, 2005
Messages
800
I use hotkeys so that doesnt really matter to me I don't even look at the spell book, but I'll give you a +1 on my vote for the fancy paint job
 
Level 3
Joined
Jul 19, 2010
Messages
53
It's not about using hotkeys, It's about managing cooldowns.

It's harder for you to keep track of the skills you need to use on cooldown, or for an emergency situation, when they change places in your spellbook, since your eyes get used to where they should be after a time.

But thanks anyway
 
Level 13
Joined
Oct 9, 2011
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1,433
Gunz has a fair point. Reliability in skill locations is important when quickly cross referencing with your current situation. I use my hotkeys too s0ul, but I'm always popping back to see my skills and when they're next available.

Having both a number on the skill info, an actual counter on the skill AND reliable positions that don't change whenever a Mercenary is added to the heroes skill pool are all great benefits in combat,

Another good suggestion Gunz, keep up the good work and I might just let you rub my back.
 
Level 13
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Oct 9, 2011
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1,433
Also what kind of shithouse hunter still has barbed arrow?

Edit: Ah, the kind of shithouse hunter that still doesn't have magic arrow.
 
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