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Suggestion: Map Environment

Discussion in 'Shadows of the Past' started by BallisticTerrain, Jan 21, 2013.

  1. BallisticTerrain

    BallisticTerrain

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    Kobas, I noticed your map has no sky and black terrain fog. I think it would be way better if you at least added a sky and made the fog less gloomy. Just a suggestion.
     
  2. marko9

    marko9

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    Dude the map Is still in beta, so Kobas wants to focus on more important things at the moment. You wont spend so much time looking at the sky anyway, but do not worry Kobas will add environmental stuff after completing cine. and story based stuff. You should not have created a new thread to say this but anyway, thank you for supporting Kobas ;)

    marko9
     
  3. BallisticTerrain

    BallisticTerrain

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    I wasn't aware of those rules, sorry. Adding a sky takes like 10 seconds though, and would really help.
     
  4. marko9

    marko9

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    bahh dont mind what I say, Im crazy ;)

    Just keep it cool and support this awesome project :)
     
  5. -Kobas-

    -Kobas-

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    Problem with sky is that I still look for some cool unique texture, will see.
    And about fog, I found cool system, it can be done easily ;)
     
  6. marko9

    marko9

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    There I told you he will find a way dude ;)
     
  7. BallisticTerrain

    BallisticTerrain

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    Another suggestion: I'm working on my campaign and found that using the calculate shadows and save map function under file really really helps with the quality of terrain shadows. Have you used that on SotP yet?
     
  8. -Kobas-

    -Kobas-

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    I know about that possibly, but no, I did not, it crush World Editor, because of map size, doodads it's use and so on, I just have no computer powerful enough to do so :).
     
  9. BallisticTerrain

    BallisticTerrain

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    Shame, it really helps shadows. Maybe someone else can do it for you.