I'm creating a first person hide and seek horror game and i added this this trigger functions
additional questions:
1. any possible way to recreate this fog/mist thing with a model with a good animation?
2. any more ideas to help me make the map a lot more scarier?
- Custom script: call SetDayNightModels("", "")
- Environment - Set sky to None
- Environment - Create at (Playable map area) the weather effect Rays Of Light
- Environment - Create at (Entire map) the weather effect Dungeon White Fog (Heavy)
- Environment - Set fog to style Linear, z-start 0.00, z-end 8000.00, density 100000.00 and color (100.00%, 100.00%, 100.00%)
additional questions:
1. any possible way to recreate this fog/mist thing with a model with a good animation?
2. any more ideas to help me make the map a lot more scarier?