- Joined
- Apr 15, 2016
- Messages
- 118
It seems like Channel ability have some nasty limitations when it comes to using custom animations, be by Trigger or by Art - Animation. Recently in my posts some people pointed that I was using Trigger Events like Begins Casting, Begins Channeling, etc, instead of the usual Starts the effect of an Ability. Well, problem was the ability used. Channel apparently doesn't allow you to use any custom animation, not even setting by Custom Script setAnimationbyIndex.
Considering that, I'd like to know what are some replacements for Channel ability, which should include:
Considering that, I'd like to know what are some replacements for Channel ability, which should include:
- Unit Target Ability;
- Point Target Ability (this I actually use Carrion Swarm, but if there is anything better. I dislike Shockwave because it creates Terrain Deformation, which I read it causes leaks);
- No Target Instant (I don't like War Stomp either because apparently it creates another Terrain Deformation, which leaks);
- Point Target but with that blue circle as aim.