- Joined
- Aug 27, 2008
- Messages
- 127
I use this
Camera - Pan the camera for player Player to ((Position of Player Unit[Player]) offset by 0.5 towards ((Facing of Player Unit[Player]) + 180.0) degrees) over 0.0 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Turn camera height smoothing On for player Player
So the camera follows the unit as it goes. But when the unit start moving, the faster it moves - the shakier the camera gets. Its really ugly. Imagine this - I am holding one cup infront of you. Boom, it goes instantly by 1 inch/sm down. Boom again, it goes 1 inch/sm up. And that happens faster and faster. How to get rid of this?
Camera - Pan the camera for player Player to ((Position of Player Unit[Player]) offset by 0.5 towards ((Facing of Player Unit[Player]) + 180.0) degrees) over 0.0 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Turn camera height smoothing On for player Player
So the camera follows the unit as it goes. But when the unit start moving, the faster it moves - the shakier the camera gets. Its really ugly. Imagine this - I am holding one cup infront of you. Boom, it goes instantly by 1 inch/sm down. Boom again, it goes 1 inch/sm up. And that happens faster and faster. How to get rid of this?