I want to lock my camera to the car in my map. The only action I found that can do that is this:
Camera - Follow for player 1 (Unit group(Car)) with the camera and Clear Current Target
The problem with this action, however, is that it lags behind the unit when it starts moving at high speeds. So a car moving quickly will not be able to see what's in front of it but can see plenty behind it. It just seems like the camera lags a bit behind the unit.
Is there any way to get the camera to look ahead of the unit but keep a bird's eye view?
EDIT:
I've tried a loop with:
Camera - Follow for player 1 (Unit group(Car)) with the camera and Clear Current Target
The problem with this action, however, is that it lags behind the unit when it starts moving at high speeds. So a car moving quickly will not be able to see what's in front of it but can see plenty behind it. It just seems like the camera lags a bit behind the unit.
Is there any way to get the camera to look ahead of the unit but keep a bird's eye view?
EDIT:
I've tried a loop with:
- Camera - Pan the camera for player 1 to (Position of Car) over 0.0625 seconds with 100% initial velocity, 0% deceleration, and Do Not use smart panning
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