I use OneTwoSC's system to make a unit follow a unit from behind. The thing is, when the unit goes close to the cliffs, the camera climbs up and does not follow the unit from behind and you don't see what's in front of the unit like that, since the camera is somewhere above...
is there a way to make the camera ignore the terrain or so that it will go through cliffs when following unit, like the camera goes through doodads when following the unit? It's been a problem I was not able to solve, for years.
You can try this map here to see what I am talking.
is there a way to make the camera ignore the terrain or so that it will go through cliffs when following unit, like the camera goes through doodads when following the unit? It's been a problem I was not able to solve, for years.
You can try this map here to see what I am talking.