My project is currently hosted just in the project recruit section and i plan on moving it to the map development section but i want a clearer and more lore-rich story.
It's being hosted for recruitment at this link:
http://www.hiveworkshop.com/forums/...rpg-hack-n-slash-dnd-style-recruiting-203518/
Here's the base story i sorta threw out at first:
You are a traveler that is unknown by many except for legend. You belong to a group called the Brothers Grimm; a guild that never fears from a challenge even from urban legends and the supernatural. You embark upon a quest to find and defeat many enemies estrange. Among them you may find some things that are supernatural don't always match the theology on them. Your job is to find a way to defeat these unknown or befriend some while building a name for yourself and choosing a side to fight on.
Possible Quests:
A dragon that hunts other dragons.
A lockness monster that eats more than fish.
An group of hectics that sacrifice themselves for monsters from inside another dimension.
A witch that feasts on the souls of the living stealing the souls of youth.
A scientist that studies the dead to resurrect his wife.
A forest that seems to be alive which has a mind of its own.
A globe that tells your fate.
A ghost that haunts even the dead.
A man that is cursed to live forever.
A spider that eats its young.
A vampire that cannot control his ghouls.
A train that never stops for it's passengers.
The 7 deadly sins.
A seal that has been broken.
You can either improve this story or make your own somewhat but I want something fitting of an rpg that will be a drawn out battle with choosing sides(good or evil) and some form of epic questing. In the game the choosing sides will determine not so much who you fight as much as how your hero dies and some certain abilities.
It's being hosted for recruitment at this link:
http://www.hiveworkshop.com/forums/...rpg-hack-n-slash-dnd-style-recruiting-203518/
Here's the base story i sorta threw out at first:
You are a traveler that is unknown by many except for legend. You belong to a group called the Brothers Grimm; a guild that never fears from a challenge even from urban legends and the supernatural. You embark upon a quest to find and defeat many enemies estrange. Among them you may find some things that are supernatural don't always match the theology on them. Your job is to find a way to defeat these unknown or befriend some while building a name for yourself and choosing a side to fight on.
Possible Quests:
A dragon that hunts other dragons.
A lockness monster that eats more than fish.
An group of hectics that sacrifice themselves for monsters from inside another dimension.
A witch that feasts on the souls of the living stealing the souls of youth.
A scientist that studies the dead to resurrect his wife.
A forest that seems to be alive which has a mind of its own.
A globe that tells your fate.
A ghost that haunts even the dead.
A man that is cursed to live forever.
A spider that eats its young.
A vampire that cannot control his ghouls.
A train that never stops for it's passengers.
The 7 deadly sins.
A seal that has been broken.
You can either improve this story or make your own somewhat but I want something fitting of an rpg that will be a drawn out battle with choosing sides(good or evil) and some form of epic questing. In the game the choosing sides will determine not so much who you fight as much as how your hero dies and some certain abilities.
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