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- Jul 19, 2006
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Storming Falcon Hill
Description: (8)Storming Falcon Hill is a completely new and unique AoS project. You can either fight as the Dictatorship (team, evil) or the Democracy (team, good), both having different heroes, units and strategies.
Dictatorship: The Dictatorship would normally be the boys in black, but in this map they have more than just soldiers on their side. They are protecting Falcon Hill from the Democracy. If Falcon Hill is destroyed, the Dictatorship will have suffered a major blow. But, if the Dictatorship can push through the invaders, and take out their base camp, they can actually stop and destroy an entire strike force sent by the Democracy.
Democracy: The Democracy are not always the good guys, in this map they are planning to slaughter anybody on or near Falcon Hill, any civilians that get in their way shall be severely punished. If the Democracy loses too much ground to the Dictatorship, they will have lost a major part of their attack force, and will be weakened to the point where they can be completely annihilated. But, if they destroy Falcon Hill, then they will have destroyed all of the Dictatorship’s secret war creatures/weapons, and will have successfully made a hole in their funding, strategy, and army strength.
Falcon Hill: Falcon Hill is a secret Dictatorship laboratory. Inside the Laboratory, the Dictatorship makes abominations and zombie-like creatures that are very effective against any opponent. To make these, they forge flesh and guts, and even evil wit and disgusting imagination. Also, inside the monster-making lab, is a secret nuclear weapon, which must be deactivated if the Democracy is going to survive and kill the head Dictator (Sequal Alert).
Extra Information:
Release Date: March 03, 2008.
Team Members: (Listed in rate of importance)
Scyth-Master
SuPa-
Gilles
T-Bone (He will be back)
Items:
Deathly Mind Helmet:
Class: Armor/Helmet
Description: Gives you the ability to shoot a bolt of deadly mind energy at an enemy, dealing 150 damage. Has a 90 second cooldown.
Dark Knight Helmet:
Class: Armor/Helmet
Description: Increases Mind Energy by 100.
Memorable Watch:
Class: Special/Memorable
Description: Increases Mind Energy by 20, and increases attack by 1.
Silverware:
Class: Special/Useless
Description: Used to eat food served at a messhall or brain washing facility.
Rusty Metallic Parts:
Class: Special/Useless
Description: Might be used in some kind of a vehicle or structure.
Training Shirt (Green):
Class: Armor/Shirt
Description: Increases Mind Energy by 20, and Speed by +1.
Sorrowful Ashes:
Class: Special/Uselss
Description: This was something... but then it fell apart.
Training Shirt (White):
Class: Armor/Shirt
Description: Increases Mind Energy by 20, and Speed by +1.
Missile Attachment:
Class: Weapon/Usable
Description: Shoots a rocket that deals 500 damage to an enemy target, but can only be used once.
Heavy Missile Attachment:
Class: Weapon/Usable
Description: Shoots an ultra-heavy missile that deals 1000 damage to an enemy target, but can only be used once.
Experimental Ammo X1-C2 Attachment:
Class: Weapon/Usable
Description: Shoots a strange energetic bullet that deals 750 damage to an enemy target, but can only be used once.
Shrapnel Shot Attachment:
Class: Weapon/Usable
Description: Shoots a volley of anti-personal shrapnel shards that deal 200 damage to enemy infantry units, but can only be used once.
Red Ribbon:
Class: Special/Memorable
Description: Increases Speed by +1.
Training Shirt (Black):
Class: Armor/Shirt
Description: Increases Mind Energy by 20, and Speed by +1.
Letter for the Absent:
Class: Special/Memorable
Description: Increases Mind Energy by 70, and increases speed by 2.
Dictatorship (Units Index)
Drone:
Basic, ruthless, and determined. Drones make the perfect meat shield and hunter.
Lane: Left
Model/Skin Status: Not Done
Henchman:
Brave, determined, and well-trained. Makes the perfect ground leader when your heroes are away, and can take care of pesky infantry soldiers.
Lane: Left/Right
Model/Skin Status: Not Done
Elite:
Abominable, ruthless, and advanced. Makes the perfect heavy-ranged soldier for the Dictatorship.
Lane: Left/Right
Model/Skin Status: Not Done
Abomination:
Ultra-heavy, powerful, and ruthless. Made in the laboratory just to smash invading heads, the Abomination make the perfect tank.
Lane: Right
Model/Skin Status: Not Done
Panzer-Jäger:
Expertly trained anti-tank soldier.
Lane: Trainable
Model/Skin Status: Not Done
Predator:
Corrupted and deadly, Predators make the perfect anti-infantry unit.
Lane: Trainable
Model/Skin Status: Not Done
Democracy (Units Index)
Soldier:
Loyal and basic. Makes a great front-liner.
Lane: Left
Model/Skin Status: Not Done
Captain:
Loyal, trained, and ready leader. Great field commander when your heroes aren‘t there..
Lane: Left/Right
Model/Skin Status: Not Done
Commando:
Advanced warrior with extreme training and combat experience. Effective at taking out large or strong opponents.
Lane: Left/Right
Model/Skin Status: Not Done
Tank:
Heavily armored, devastating, war machine.
Lane: Right
Model/Skin Status: Not Done
Rocket Soldier:
Determined, husky, and strong. Extremely effective against heavy enemy units.
Lane: Trainable
Model/Skin Status: Not Done
Sniper:
Covert and mischievous. Great against enemy infantry.
Lane: Trainable
Model/Skin Status: Not Done
Layout (Heroes)
Abilities will be chosen with 'command buttons', the button above is the button you will 'click on' so you can access these 'command buttons.'
Once you choose an ability via 'command buttons', you can use it by 'clicking on' the 'Ability Use' button like the one above. Once you click it, all of the abilities you've learned and upgraded will appear so you may choose one to use.
You may 'click on' this button so you can see all of your hero's statistics, these include 'health,' 'mana,' 'strength,' 'agility,' 'intelligence,' 'kills,' and 'level.'
Recruitment:
Modellors for Doodads, Units, and Heroes.
Texture Artists for Tiles, Units, Doodads, and Heroes.
Trigger Makers for advanced spells, lanes, and more.
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