• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Spell] Stops attacking when casting spell..

Status
Not open for further replies.
Level 5
Joined
Nov 21, 2014
Messages
151
Hello! I made a custom spell that makes the next attack stun and apply a dot. (The spell is based on channel, gives a custom bash and triggers the debuff) One problem, when I cast that ability, it makes the unit stop attacking and attack something else. Is there a way to prevent this and not have it have ANY animation at all? (I'm not talking about the empty "animations" bar)

Thanks as always!:thumbs_up:
 
Level 19
Joined
Jul 2, 2011
Messages
2,161
does your trig uses the

make unit cause this amount of damage of type to that unit

cause that unavoidably causes an action change... maybe make a dummy unit with model file and then gerneric timer destroy it after the spell
 
Status
Not open for further replies.
Top