[UNSOLVED]Stops After First Part
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Negate Aura Loop1
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Events
- Time - Every 5.00 seconds of game time
- Conditions
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Actions
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Unit Group - Pick every unit in Negate and do (Actions)
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Loop - Actions
- Set NegateTargets = (Units within 500.00 of (Position of (Picked unit)) matching (((Matching unit) belongs to an enemy of (Owner of (Picked unit))) Equal to True))
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Unit Group - Pick every unit in NegateTargets and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is Magic Immune) Not equal to True
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Then - Actions
- Animation - Change (Picked unit)'s vertex coloring to (22.00%, 22.00%, 22.00%) with 32.00% transparency
- Wait 1.00 game-time seconds
- Unit - Set life of (Picked unit) to ((Percentage life of (Picked unit)) - 10.00)%
- Animation - Change (Picked unit)'s vertex coloring to (22.00%, 66.00%, 22.00%) with 44.00% transparency
- Wait 1.00 game-time seconds
- Unit - Set (Picked unit) movement speed to ((Default movement speed of (Picked unit)) - 25.00)
- Animation - Change (Picked unit)'s vertex coloring to (99.00%, 44.00%, 44.00%) with 77.00% transparency
- Wait 1.00 game-time seconds
- Animation - Change (Picked unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
- Wait 1.00 game-time seconds
- Unit Group - Remove (Picked unit) from NegateTargets
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Loop - Actions
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Unit Group - Pick every unit in Negate and do (Actions)
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Events
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